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Is Pathfinder 2 Paizo's 4E?
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<blockquote data-quote="Jer" data-source="post: 7629429" data-attributes="member: 19857"><p>I would add to that the fact that everyone has a single proficiency bonus that scales with level at the same rate, rather than different Base Attack Bonuses/THAC0/To-hit charts by class. 5e took the "add 1/2 your level" mechanic from 4e, changed it to (roughly) "add 1/4 your level +1" and nobody blinks at it. </p><p></p><p>The "if you're not proficient in it, you don't get to add the bonus" instead of either the traditional "flat penalty for lack of proficiency" or 4e's "you don't get to add the weapon proficiency bonus" rules is probably why, because it puts a fairly high restriction on classes stepping out of their lane while keeping the fiddly math to a minimum. But it still surprises me that a mechanic that was so contentious in 4e has come over to 5e with few complaints at all. The skill bonuses work the same way - you're still adding a scaling bonus based on level, but people seem much more fine with it than they were for 4e - maybe because the math is just less obvious? I remember laughing when I realized that in some ways, 5e just stretches out the math for what would have been levels 1-5 in 4e across 20 levels for 5e. There's a whole lot of 4e DNA in 5e, it's just very well hidden.</p></blockquote><p></p>
[QUOTE="Jer, post: 7629429, member: 19857"] I would add to that the fact that everyone has a single proficiency bonus that scales with level at the same rate, rather than different Base Attack Bonuses/THAC0/To-hit charts by class. 5e took the "add 1/2 your level" mechanic from 4e, changed it to (roughly) "add 1/4 your level +1" and nobody blinks at it. The "if you're not proficient in it, you don't get to add the bonus" instead of either the traditional "flat penalty for lack of proficiency" or 4e's "you don't get to add the weapon proficiency bonus" rules is probably why, because it puts a fairly high restriction on classes stepping out of their lane while keeping the fiddly math to a minimum. But it still surprises me that a mechanic that was so contentious in 4e has come over to 5e with few complaints at all. The skill bonuses work the same way - you're still adding a scaling bonus based on level, but people seem much more fine with it than they were for 4e - maybe because the math is just less obvious? I remember laughing when I realized that in some ways, 5e just stretches out the math for what would have been levels 1-5 in 4e across 20 levels for 5e. There's a whole lot of 4e DNA in 5e, it's just very well hidden. [/QUOTE]
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