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*Pathfinder & Starfinder
Is Pathfinder 2 Paizo's 4E?
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<blockquote data-quote="Tony Vargas" data-source="post: 7640859" data-attributes="member: 996"><p>That's about the idea, well, except for the assumption of magical crossbows, if that's what you meant (5e assumes no magic items & no feats; and, cantrips scale in step with extra attacks, so would leave a crossbow in the dust, due to the loading property).</p><p>Cantrips are an at-will baseline that stays a bit below the at-will baseline of non- (and 1/2 & 1/3rd &c) casters, so, if a 'day' is long enough, that difference adds up to the difference between the at-will baseline and that spell-casting spikes...</p><p></p><p>...and, yes, it does seem to be fairly neatly formulaic in terms of DPR, which /is/ the most easily calculated, thus most easily criticized metric with which D&D is typically flogged. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>But, it completely ignores versatility, the more difficult metric that organized the infamous 3.x "Class Tiers" which, really, haven't changed /that/ dramatically in 5e (apart from there being dramatically fewer classes, and the Bard really climbing).</p><p></p><p>Not see'n that so much. I mean, I /like/ that there are downtime rules, at all, but I don't see how they balance anything, they're just kinda neat. </p><p></p><p>Out of combat balance is between at-will resources (checks) which casters are at least as good at as non-casters, and rituals, which are a little more time-consuming, though also unlimited-use. So, again, it's a matter of imposing some rough balance through time-pressure.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7640859, member: 996"] That's about the idea, well, except for the assumption of magical crossbows, if that's what you meant (5e assumes no magic items & no feats; and, cantrips scale in step with extra attacks, so would leave a crossbow in the dust, due to the loading property). Cantrips are an at-will baseline that stays a bit below the at-will baseline of non- (and 1/2 & 1/3rd &c) casters, so, if a 'day' is long enough, that difference adds up to the difference between the at-will baseline and that spell-casting spikes... ...and, yes, it does seem to be fairly neatly formulaic in terms of DPR, which /is/ the most easily calculated, thus most easily criticized metric with which D&D is typically flogged. ;) But, it completely ignores versatility, the more difficult metric that organized the infamous 3.x "Class Tiers" which, really, haven't changed /that/ dramatically in 5e (apart from there being dramatically fewer classes, and the Bard really climbing). Not see'n that so much. I mean, I /like/ that there are downtime rules, at all, but I don't see how they balance anything, they're just kinda neat. Out of combat balance is between at-will resources (checks) which casters are at least as good at as non-casters, and rituals, which are a little more time-consuming, though also unlimited-use. So, again, it's a matter of imposing some rough balance through time-pressure. [/QUOTE]
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Is Pathfinder 2 Paizo's 4E?
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