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Is Pathfinder 2 Paizo's 4E?
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<blockquote data-quote="Parmandur" data-source="post: 7641920" data-attributes="member: 6780330"><p>The Neo-Vancian mechanics, like the Material component rules (inherited from 4E, I'll note) seem to codify a certain amount of Handwavium which I suspect would happen at a lot of tables in prior editions (1E seems to have sought "balance" by being strict about bat guano rations, based on my reading, but did anybody ever really enforce that outside of Lake Geneva back in the day?).</p><p></p><p>Versatility is a major consideration, but it comes at a price that comes due eventually, whereas the Fighter and Rogue leave the table with swords covered in Orc blood, laden with many pies, without needing to have made those calculations. That is the impressive result of all the playtesting for 5E: they came up with a system with Classes that have different progressions and resource pools, that achieve balance in player satisfaction with their choices (any choice). That's slick.</p><p></p><p>The main result I see from the PF2 playtest is that they beat the magic item restriction system to death with the Nerf bat.</p></blockquote><p></p>
[QUOTE="Parmandur, post: 7641920, member: 6780330"] The Neo-Vancian mechanics, like the Material component rules (inherited from 4E, I'll note) seem to codify a certain amount of Handwavium which I suspect would happen at a lot of tables in prior editions (1E seems to have sought "balance" by being strict about bat guano rations, based on my reading, but did anybody ever really enforce that outside of Lake Geneva back in the day?). Versatility is a major consideration, but it comes at a price that comes due eventually, whereas the Fighter and Rogue leave the table with swords covered in Orc blood, laden with many pies, without needing to have made those calculations. That is the impressive result of all the playtesting for 5E: they came up with a system with Classes that have different progressions and resource pools, that achieve balance in player satisfaction with their choices (any choice). That's slick. The main result I see from the PF2 playtest is that they beat the magic item restriction system to death with the Nerf bat. [/QUOTE]
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Is Pathfinder 2 Paizo's 4E?
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