Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is Pathfinder 2 Paizo's 4E?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 7642605" data-attributes="member: 996"><p>Yes. They work very smoothly for enabling TotM, 13A uses them, for instance. </p><p>Well, that's /a/ problem, certainly. In the Next playtest a wizard wanted to know how far back in a group of kobolds he could target his fireball while still catching all the ones in the front (blocking a 15' opening) - obviously the wizard could center his fireball as much as 18 feet behind the lead kobold and still catch his buddies on either side. Ok, it wasn't obvious to the player who was thinking he might need to drop it right on the leader (I guess he confused radius & diameter), so good thing he asked.</p><p></p><p>Oh, so the solution to that problem of running TotM when the game uses geometric areas in feet: </p><p>game with engineers.</p><p></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>Apropos of nothing, but GURPS used a 'hex' that was 3' across, but 6' high, which seemed odd, at first, but it was, what our local GURPS enthusiast called "a people tube!" so it was actually pretty easy to visualize/estimate relative sizes/areas/distances in hexes, because the size/proportions of a person is pretty familiar.</p><p></p><p>Oh, but we're in the process of transitioning! Eventually everyone will use the Metric System. I mean, like, no later than 1984... Certainly in the far-flung future of the 21st century, we'll all be driving flying cars with speedometers in kph!</p><p></p><p> Range bands are hella gamist, by comparison. </p><p></p><p>I mean, you're OK converting square feet to square meters, but multiplying or dividing by 5 is too much for you? </p><p></p><p></p><p>Really, a fantasy RPG should use some archaic unit of measurement, like ells or rods or the Roman /passus/. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>...ooh, actually the standard units of length in D&Dland should be the Pole (10') and the Rope (50') ;P</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7642605, member: 996"] Yes. They work very smoothly for enabling TotM, 13A uses them, for instance. Well, that's /a/ problem, certainly. In the Next playtest a wizard wanted to know how far back in a group of kobolds he could target his fireball while still catching all the ones in the front (blocking a 15' opening) - obviously the wizard could center his fireball as much as 18 feet behind the lead kobold and still catch his buddies on either side. Ok, it wasn't obvious to the player who was thinking he might need to drop it right on the leader (I guess he confused radius & diameter), so good thing he asked. Oh, so the solution to that problem of running TotM when the game uses geometric areas in feet: game with engineers. ;) Apropos of nothing, but GURPS used a 'hex' that was 3' across, but 6' high, which seemed odd, at first, but it was, what our local GURPS enthusiast called "a people tube!" so it was actually pretty easy to visualize/estimate relative sizes/areas/distances in hexes, because the size/proportions of a person is pretty familiar. Oh, but we're in the process of transitioning! Eventually everyone will use the Metric System. I mean, like, no later than 1984... Certainly in the far-flung future of the 21st century, we'll all be driving flying cars with speedometers in kph! Range bands are hella gamist, by comparison. I mean, you're OK converting square feet to square meters, but multiplying or dividing by 5 is too much for you? Really, a fantasy RPG should use some archaic unit of measurement, like ells or rods or the Roman /passus/. ;) ...ooh, actually the standard units of length in D&Dland should be the Pole (10') and the Rope (50') ;P [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is Pathfinder 2 Paizo's 4E?
Top