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Is Pathfinder 2 Paizo's 4E?
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<blockquote data-quote="CapnZapp" data-source="post: 7811192" data-attributes="member: 12731"><p>No, that to me is awful. You're talking about a level 14 item!</p><p></p><p>The Dazing Coil means the target loses a single action from a single round. That's hardly even perceptible. It's the weakest third of the monster's turn, for a single turn.</p><p></p><p>And that's not all. It isn't even automatic - the monster gets a save.</p><p></p><p>And that's not all. It even carries a fiddly restriction in that it only works of the target is flat-footed, as if there was some monumental imbalance if it could work on everything.</p><p></p><p>And that's not all. You can't even use it on the spur of the moment - you must deliberately spend time choosing this particular talisman to affix to your weapon instead of some other talisman.</p><p></p><p>And that's not all - it costs 900 gold! So, instead of going through this rigamarole you could just sell it for 450 gold. Or maybe throw it in the trash.</p><p></p><p>Not only would you then not have to write down and administer and remember to use this incredibly fiddly and minor little trifle, you could also buy <em>every single person in the entire town a beer</em>!</p><p></p><p>So, no, I would say there's nothing even remotely sane about talismans. Just discussing it as if there was any dimension where someone would actually go through the motions necessary* to <strong>maybe</strong> shave a third of a turn from a single monster makes me shudder.</p><p></p><p>*) To find it or buy it. To read up on what it does. To keep it. To spend time between encounters choosing it. To write down that choice! To remember having made the choice!! To do so at an appropriate time!?! To actually feel good about oneself as if it was worth the trouble!!??!! ಠ_ಠ</p><p></p><p>I would say it is nothing short of nightmare of petty fiddliness that reminds me of 4th edition in the worst possible way, and I really need to wake up now...! But maybe that's just me.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7811192, member: 12731"] No, that to me is awful. You're talking about a level 14 item! The Dazing Coil means the target loses a single action from a single round. That's hardly even perceptible. It's the weakest third of the monster's turn, for a single turn. And that's not all. It isn't even automatic - the monster gets a save. And that's not all. It even carries a fiddly restriction in that it only works of the target is flat-footed, as if there was some monumental imbalance if it could work on everything. And that's not all. You can't even use it on the spur of the moment - you must deliberately spend time choosing this particular talisman to affix to your weapon instead of some other talisman. And that's not all - it costs 900 gold! So, instead of going through this rigamarole you could just sell it for 450 gold. Or maybe throw it in the trash. Not only would you then not have to write down and administer and remember to use this incredibly fiddly and minor little trifle, you could also buy [I]every single person in the entire town a beer[/I]! So, no, I would say there's nothing even remotely sane about talismans. Just discussing it as if there was any dimension where someone would actually go through the motions necessary* to [B]maybe[/B] shave a third of a turn from a single monster makes me shudder. *) To find it or buy it. To read up on what it does. To keep it. To spend time between encounters choosing it. To write down that choice! To remember having made the choice!! To do so at an appropriate time!?! To actually feel good about oneself as if it was worth the trouble!!??!! ಠ_ಠ I would say it is nothing short of nightmare of petty fiddliness that reminds me of 4th edition in the worst possible way, and I really need to wake up now...! But maybe that's just me. [/QUOTE]
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