Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is Pathfinder Combat As Slow as 4e?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jhaelen" data-source="post: 5386304" data-attributes="member: 46713"><p>Of course! I know that my group is comparatively slow _and_ it's a large number of players (on average 6). </p><p></p><p>When in our 3e campaign the group reached an average level of about 12, things started to bog down seriously. It was when we had our first 8+ hours combat. The fighter-types start having 3+ attacks every turn and the caster-types have their quickened spells. There was also a lot of calculations that had to be performed, because of the buff/debuff competition that soon became the most important part of (almost) every combat.</p><p></p><p>It also depends on the kind of encounters you use. Many groups mainly use single monster encounters at the higher levels which are naturally faster than using large numbers of monsters. Unfortunately, such encounters do not work for large parties.</p><p></p><p>4e encounter design starts with the basic assumption that for every pc there will be an opponent, and you can use minions to boost numbers. So, if you are having combats involving similar numbers of foes, 4e combat will always be faster, imho.</p><p></p><p>Note, that most reports about long grindy combat at high levels in 4e were caused by pre-MM3 monster design and damage progression tables.</p><p></p><p></p><p>Anyway, to be honest, I think the OP may be better off checking out a different rpg, since in Pathfinder/3e/4e tactical combat is a huge part of the game. If you cannot stand a combat system that leads to fights lasting longer than 30min you should be playing something else. I've heard good things about the Warhammer FRPG, for example. Or maybe one of the Classic D&D Clones.</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 5386304, member: 46713"] Of course! I know that my group is comparatively slow _and_ it's a large number of players (on average 6). When in our 3e campaign the group reached an average level of about 12, things started to bog down seriously. It was when we had our first 8+ hours combat. The fighter-types start having 3+ attacks every turn and the caster-types have their quickened spells. There was also a lot of calculations that had to be performed, because of the buff/debuff competition that soon became the most important part of (almost) every combat. It also depends on the kind of encounters you use. Many groups mainly use single monster encounters at the higher levels which are naturally faster than using large numbers of monsters. Unfortunately, such encounters do not work for large parties. 4e encounter design starts with the basic assumption that for every pc there will be an opponent, and you can use minions to boost numbers. So, if you are having combats involving similar numbers of foes, 4e combat will always be faster, imho. Note, that most reports about long grindy combat at high levels in 4e were caused by pre-MM3 monster design and damage progression tables. Anyway, to be honest, I think the OP may be better off checking out a different rpg, since in Pathfinder/3e/4e tactical combat is a huge part of the game. If you cannot stand a combat system that leads to fights lasting longer than 30min you should be playing something else. I've heard good things about the Warhammer FRPG, for example. Or maybe one of the Classic D&D Clones. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is Pathfinder Combat As Slow as 4e?
Top