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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is Pathfinder Combat As Slow as 4e?
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<blockquote data-quote="renau1g" data-source="post: 5406032" data-attributes="member: 54810"><p>Yeah, minion types in PF/3.5 is easy, heck at first level most enemies seem that way <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>I was more commenting that they're an excellent way to have more enemies without increasing the length of combat. Now, re: PF combat vs 4e combat length I find that PF encounters tend to be more on the smaller side, i.e. a fight with a Dire Boar or a trio of goblins may be normal for PF, where 4e tends to have fewer but larger battles. Again, this is my experience playing through a couple of the PF AP's and reading through a few of them. (I love Kingmaker, I converted it to 4e for certain players here) Neither is better IMO, just different. 4e embraces tactical combat and the war-gaming roots a bit more than PF, which I find has better character customization rules and a very developed rules-set. CMB/CMD was a great addition IMO also. So...if you like the tactical combat nature of 4e, then you will likely not have an issue with the combat length (which on average will be longer than PF). Personally that's a big thing for me, I just love that aspect of 4e, just like I love Shining Force and FF tactics (my favourite video games). </p><p></p><p>Now, one thing that I love about PF is Paizo. They are far, far superior to WotC when it comes to fluff, story-writing, and interesting NPCs. I maintain a sub for their AP's just to have access to that. </p><p></p><p>From a DM perspective I find 4e to be much easier at higher levels to DM, similar to the PC buffs, higher level enemy NPC's had the same, so I needed to work out all the bonuses, etc. for the enemies and then hope a dispel magic spell wasn't cast. The monster builder helps a lot for 4e also as I have all the monsters at my finger tips. So anyways... not sure where I was going, but I don't find either one to be too long, YMMV of course.</p></blockquote><p></p>
[QUOTE="renau1g, post: 5406032, member: 54810"] Yeah, minion types in PF/3.5 is easy, heck at first level most enemies seem that way ;) I was more commenting that they're an excellent way to have more enemies without increasing the length of combat. Now, re: PF combat vs 4e combat length I find that PF encounters tend to be more on the smaller side, i.e. a fight with a Dire Boar or a trio of goblins may be normal for PF, where 4e tends to have fewer but larger battles. Again, this is my experience playing through a couple of the PF AP's and reading through a few of them. (I love Kingmaker, I converted it to 4e for certain players here) Neither is better IMO, just different. 4e embraces tactical combat and the war-gaming roots a bit more than PF, which I find has better character customization rules and a very developed rules-set. CMB/CMD was a great addition IMO also. So...if you like the tactical combat nature of 4e, then you will likely not have an issue with the combat length (which on average will be longer than PF). Personally that's a big thing for me, I just love that aspect of 4e, just like I love Shining Force and FF tactics (my favourite video games). Now, one thing that I love about PF is Paizo. They are far, far superior to WotC when it comes to fluff, story-writing, and interesting NPCs. I maintain a sub for their AP's just to have access to that. From a DM perspective I find 4e to be much easier at higher levels to DM, similar to the PC buffs, higher level enemy NPC's had the same, so I needed to work out all the bonuses, etc. for the enemies and then hope a dispel magic spell wasn't cast. The monster builder helps a lot for 4e also as I have all the monsters at my finger tips. So anyways... not sure where I was going, but I don't find either one to be too long, YMMV of course. [/QUOTE]
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Is Pathfinder Combat As Slow as 4e?
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