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Is Pathfinder Combat As Slow as 4e?
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<blockquote data-quote="SlyDoubt" data-source="post: 5436781" data-attributes="member: 6667337"><p>Yep. I always sort of quirk a brow when I read all the complaints about 3.x/PF DMing and what a bear it is. Really? I guess if you are all rules people and need to do everything by the book I can certainly see this. I guess again it comes down to DM/Player relationship. </p><p></p><p>In 4E I feel like I cannot DM fast and loose because the game is so mechanically tight I feel like doing so will break something immediately. By comparison 3.x/PF is like a bunch of concepts related to die rolls and stats that I can use wherever applicable and as appropriate. A monster becomes a 'minion' because of some extenuating unknowable circumstance that brought the monster down suddenly, not because the book labeled it a minion.</p><p></p><p>We play by the rules but I modify things as myself and the players see fit. I feel 3.x/PF is more about what you have there to work with than what you have to work with can do. Both systems are great and it's good to have that variety although I am really disappointed to see 4E in the position it's in now after seeing a lot I liked with essentials.</p></blockquote><p></p>
[QUOTE="SlyDoubt, post: 5436781, member: 6667337"] Yep. I always sort of quirk a brow when I read all the complaints about 3.x/PF DMing and what a bear it is. Really? I guess if you are all rules people and need to do everything by the book I can certainly see this. I guess again it comes down to DM/Player relationship. In 4E I feel like I cannot DM fast and loose because the game is so mechanically tight I feel like doing so will break something immediately. By comparison 3.x/PF is like a bunch of concepts related to die rolls and stats that I can use wherever applicable and as appropriate. A monster becomes a 'minion' because of some extenuating unknowable circumstance that brought the monster down suddenly, not because the book labeled it a minion. We play by the rules but I modify things as myself and the players see fit. I feel 3.x/PF is more about what you have there to work with than what you have to work with can do. Both systems are great and it's good to have that variety although I am really disappointed to see 4E in the position it's in now after seeing a lot I liked with essentials. [/QUOTE]
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