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Is "perception" even a good concept?
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<blockquote data-quote="schnee" data-source="post: 7160935" data-attributes="member: 16728"><p>Point taken, I wouldn't say it's <em>necessarily</em> a sign of maturity, but it sure happens often when there's socially immature people at the table. There's something about young men, with power issues, and the drive to get around limitations and rules that all combine to make super-optimization and 'wining the game' a hard thing to resist.</p><p></p><p>I say this having done it. It's hilarious fun when everyone's in on it; it ruins it for everyone else who's not, and they have no say in it due to the powerful characters having their way.</p><p></p><p>Anecdote time: My favorite person was a guy named Evan. We played Champions, and he came to the table with a build that was a Strength drain, at range, with one of the perks that as he drained more strength the radius increased. He said something like (paraphrasing wildly, it's been 20 years): </p><p></p><p>"With 1d6 drain at radius, if I sit down for coffee in Times Square, (shows calculated density of population in Manhattan), I'll kill the entire East Coast in about four hours, and assuming this works on animals too, (whips out global mammal biomass estimates), the entire world in 45. At that point, my strength will be in the high 7 digits, and (composition of earth's crust, calculated with Champions object hit point and hardness values) I should be able to punch my way into the mantle with two, maybe three strikes tops."</p><p></p><p>He tabled that one with a grin, and introduced a character that merely out-shined the rest of us.</p></blockquote><p></p>
[QUOTE="schnee, post: 7160935, member: 16728"] Point taken, I wouldn't say it's [I]necessarily[/I] a sign of maturity, but it sure happens often when there's socially immature people at the table. There's something about young men, with power issues, and the drive to get around limitations and rules that all combine to make super-optimization and 'wining the game' a hard thing to resist. I say this having done it. It's hilarious fun when everyone's in on it; it ruins it for everyone else who's not, and they have no say in it due to the powerful characters having their way. Anecdote time: My favorite person was a guy named Evan. We played Champions, and he came to the table with a build that was a Strength drain, at range, with one of the perks that as he drained more strength the radius increased. He said something like (paraphrasing wildly, it's been 20 years): "With 1d6 drain at radius, if I sit down for coffee in Times Square, (shows calculated density of population in Manhattan), I'll kill the entire East Coast in about four hours, and assuming this works on animals too, (whips out global mammal biomass estimates), the entire world in 45. At that point, my strength will be in the high 7 digits, and (composition of earth's crust, calculated with Champions object hit point and hardness values) I should be able to punch my way into the mantle with two, maybe three strikes tops." He tabled that one with a grin, and introduced a character that merely out-shined the rest of us. [/QUOTE]
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