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*TTRPGs General
Is picking spells to counter the DM's tactics undermining the fun of the game?
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<blockquote data-quote="ThoughtBubble" data-source="post: 2287007" data-attributes="member: 9723"><p>Am I going to cross the line of acceptable behavior? </p><p></p><p>Things are going strangely for our adventuring band. First, we were just running into a lot of dangerous creatures for going through a populated area. Then, things were sneaking into our camp and specifically targeting party members. Ok, now we're getting a little paranoid. After monsters appeared seemingly out of mid-air (including a large number of elementals) to attack us, it was pretty obvious that we were being scried and having things dropped on us. We made appropriate measures while camping that night, so when a random stranger came into our camp, claiming friendlieness, we weren't too impressed. So, after recieving a cold welcome, there's some RP where our fighter decides to help him out, and lo and behold, is attacked. Turns out the guy is a vampire. My one and only contribution to the fairly long fight (Being out of spells from the earlier battle during the day) was one glitterdust. </p><p></p><p>So now, we've hit the point of exessive paranoia (and fairly significant irritation on my part). The next day, on the road, we encounter some travellers waiting around in the road. Appropriately paranoid, we begin to hand out the GMW's and groupthinks as soon as they come in sight. They start to do the same. So I drop a Black Tentacle right on them. They start to move forward, and so I drop another, which the ranger makes worse with an entangle. A noise in the bushes alerts us to another presence, so I drop a wall of ice there. The fight ends pretty quickly. The guys getting groped are shot full of arrows, and the only one to make it out is taken care of by the fighter. So now it's just to take care of that noise in the bushe-- I've been shot.</p><p></p><p>And not just any sort of shot. It was a shot so powerful that my arm is broken. Then the new bodypart damage house rule is explained. When asked if I thought it was fair I responded with "As long as you don't mind me using it."</p><p></p><p>Well, the next round comes, and as I prepare to do my part of beating the snot out of the archer, I'm informed that, with a broken arm, I can't use spells with somatic components. That's all of my spells. That's ok, as I was dominating this fight.</p><p></p><p>The cleric comes up to heal. But the wound is too severe to be healed by normal cure spells. It's going to take a regeneration spell. Given that we're pretty broke, we've got to hope the next town has a high level cleric that is willing to cast the spell now so we can help him out later. Or, y'know, we gain three more levels really quickly.</p><p></p><p>Anyway, sorry for the rambling background info. Now, here's what's going on in my head.</p><p></p><p>1. Stopping the midnight dropins. Browsing the SRD, there's a pretty good encampent spell that I can cast now, that should make it really difficult to drop in on us unexpectectedly. The bags of holding with all our stuff make extradimentional sleeping spaces a little unweildy.</p><p>2. Blocking the scrying. There are spells to do this, I can pick them up.</p><p>3. Using the bodypart damage rule. With the way it works is that I could probably deal enough damage to cripple someone in one good shot. A lightning bolt shot at leg height could put a serious dampener on any melee opponents. A magic missile to the hand stops a wizard pretty well. Shots to the face? Well that's just mean.</p><p></p><p>But maybe it isn't a good idea. The thought recently occurred to me that the whole broken arm thing may have just been a bad reaction to me destroying the fun in his carefully crafted setup. And I can see that. Questioning that made me wonder if blocking out his two (seemingly) favorite tactics for dropping unexpected trouble on us is an even worse idea.</p><p></p><p>So, yeah. Obviously abusing the house-rule isn't the thing to do. But is finding a counter to the situations that are plaguing us an equally bad idea?</p></blockquote><p></p>
[QUOTE="ThoughtBubble, post: 2287007, member: 9723"] Am I going to cross the line of acceptable behavior? Things are going strangely for our adventuring band. First, we were just running into a lot of dangerous creatures for going through a populated area. Then, things were sneaking into our camp and specifically targeting party members. Ok, now we're getting a little paranoid. After monsters appeared seemingly out of mid-air (including a large number of elementals) to attack us, it was pretty obvious that we were being scried and having things dropped on us. We made appropriate measures while camping that night, so when a random stranger came into our camp, claiming friendlieness, we weren't too impressed. So, after recieving a cold welcome, there's some RP where our fighter decides to help him out, and lo and behold, is attacked. Turns out the guy is a vampire. My one and only contribution to the fairly long fight (Being out of spells from the earlier battle during the day) was one glitterdust. So now, we've hit the point of exessive paranoia (and fairly significant irritation on my part). The next day, on the road, we encounter some travellers waiting around in the road. Appropriately paranoid, we begin to hand out the GMW's and groupthinks as soon as they come in sight. They start to do the same. So I drop a Black Tentacle right on them. They start to move forward, and so I drop another, which the ranger makes worse with an entangle. A noise in the bushes alerts us to another presence, so I drop a wall of ice there. The fight ends pretty quickly. The guys getting groped are shot full of arrows, and the only one to make it out is taken care of by the fighter. So now it's just to take care of that noise in the bushe-- I've been shot. And not just any sort of shot. It was a shot so powerful that my arm is broken. Then the new bodypart damage house rule is explained. When asked if I thought it was fair I responded with "As long as you don't mind me using it." Well, the next round comes, and as I prepare to do my part of beating the snot out of the archer, I'm informed that, with a broken arm, I can't use spells with somatic components. That's all of my spells. That's ok, as I was dominating this fight. The cleric comes up to heal. But the wound is too severe to be healed by normal cure spells. It's going to take a regeneration spell. Given that we're pretty broke, we've got to hope the next town has a high level cleric that is willing to cast the spell now so we can help him out later. Or, y'know, we gain three more levels really quickly. Anyway, sorry for the rambling background info. Now, here's what's going on in my head. 1. Stopping the midnight dropins. Browsing the SRD, there's a pretty good encampent spell that I can cast now, that should make it really difficult to drop in on us unexpectectedly. The bags of holding with all our stuff make extradimentional sleeping spaces a little unweildy. 2. Blocking the scrying. There are spells to do this, I can pick them up. 3. Using the bodypart damage rule. With the way it works is that I could probably deal enough damage to cripple someone in one good shot. A lightning bolt shot at leg height could put a serious dampener on any melee opponents. A magic missile to the hand stops a wizard pretty well. Shots to the face? Well that's just mean. But maybe it isn't a good idea. The thought recently occurred to me that the whole broken arm thing may have just been a bad reaction to me destroying the fun in his carefully crafted setup. And I can see that. Questioning that made me wonder if blocking out his two (seemingly) favorite tactics for dropping unexpected trouble on us is an even worse idea. So, yeah. Obviously abusing the house-rule isn't the thing to do. But is finding a counter to the situations that are plaguing us an equally bad idea? [/QUOTE]
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