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Is picking spells to counter the DM's tactics undermining the fun of the game?
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<blockquote data-quote="Romnipotent" data-source="post: 2287097" data-attributes="member: 23770"><p>He sounds like a DM I know, we were being smart and disposing of monsters quite easily so he applied that if 3 Large/Medium fire elementals were caught in an Ice Substituted "Fireball" that a ploom of steam would wash out to 40ft and that meant consuming some party members so some of us got hurt.</p><p>There was much protest (from the people got hurt and ourselves), now this may not be relevant directly, and in the end I pointed out that with this new grasp on physics and magic that I and my Sorcerer Comrade would be taking Summon Monster V next level to ensure we had Fire Elementals around to damage and spread our spell effectivity. The DM promptly withdrew the damage at that point and we didn't return to that game. </p><p></p><p>Chaotic rulings, instahouserulomatics and the RATBASTARD line of DM/GM's all suffer from a lack of respect for their players and their intelligence. If players find a great way to deal with something and go all out against anyone suspicious then fine, but dont apply an unknown houserule because its not going your way. Suggest it first. Sounds like the DM needs to meet some good GM's I have <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Romnipotent, post: 2287097, member: 23770"] He sounds like a DM I know, we were being smart and disposing of monsters quite easily so he applied that if 3 Large/Medium fire elementals were caught in an Ice Substituted "Fireball" that a ploom of steam would wash out to 40ft and that meant consuming some party members so some of us got hurt. There was much protest (from the people got hurt and ourselves), now this may not be relevant directly, and in the end I pointed out that with this new grasp on physics and magic that I and my Sorcerer Comrade would be taking Summon Monster V next level to ensure we had Fire Elementals around to damage and spread our spell effectivity. The DM promptly withdrew the damage at that point and we didn't return to that game. Chaotic rulings, instahouserulomatics and the RATBASTARD line of DM/GM's all suffer from a lack of respect for their players and their intelligence. If players find a great way to deal with something and go all out against anyone suspicious then fine, but dont apply an unknown houserule because its not going your way. Suggest it first. Sounds like the DM needs to meet some good GM's I have :) [/QUOTE]
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Is picking spells to counter the DM's tactics undermining the fun of the game?
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