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Is picking spells to counter the DM's tactics undermining the fun of the game?
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<blockquote data-quote="Shallown" data-source="post: 2289598" data-attributes="member: 1368"><p>Sounds like there are two issues here.</p><p></p><p>One, and the most important one, is wether there is a problem between you or your group and the DM. This happens and most often is only solved with open dialoge. Talk with the DM and tell him how you see things not an accustation but a statement of fact. Hopefully they will not take offense. Do your best to talk it out first.</p><p></p><p>Second, Your characters reactions to the world he lives in. Hey if everyone is out to get you its not a case of paranioa you have but a case of reality. If everyone you meet attacks you then everyone is outto get you and every one needs to die. Learning from your mistakes is vital. I have put a skill point in to a knowledge skill just becuase I wanted to make a roll the previous session. I hated not knowing or having a chance to know something. This was my characters reaction to being ignorant. Your characters reaction to being attacked all the time should be to be very defensive and even hide if you have to. If the world gets to dangerous just dissappear. Its interesting to see a Dm;s face when your character just up and quits becuase adventuring has become disportionately dangerous when you never get a moments rest or ever feel safe.</p><p></p><p>Later</p></blockquote><p></p>
[QUOTE="Shallown, post: 2289598, member: 1368"] Sounds like there are two issues here. One, and the most important one, is wether there is a problem between you or your group and the DM. This happens and most often is only solved with open dialoge. Talk with the DM and tell him how you see things not an accustation but a statement of fact. Hopefully they will not take offense. Do your best to talk it out first. Second, Your characters reactions to the world he lives in. Hey if everyone is out to get you its not a case of paranioa you have but a case of reality. If everyone you meet attacks you then everyone is outto get you and every one needs to die. Learning from your mistakes is vital. I have put a skill point in to a knowledge skill just becuase I wanted to make a roll the previous session. I hated not knowing or having a chance to know something. This was my characters reaction to being ignorant. Your characters reaction to being attacked all the time should be to be very defensive and even hide if you have to. If the world gets to dangerous just dissappear. Its interesting to see a Dm;s face when your character just up and quits becuase adventuring has become disportionately dangerous when you never get a moments rest or ever feel safe. Later [/QUOTE]
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Is picking spells to counter the DM's tactics undermining the fun of the game?
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