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General Tabletop Discussion
*Dungeons & Dragons
Is power creep bad?
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<blockquote data-quote="Shardstone" data-source="post: 8640197" data-attributes="member: 6807784"><p>I don't think that's power creep but instead acknowledging a design paradigm that no longer was desired by the audience at large. The reason Level Drain disappeared wasn't just to nerf monsters, but because a lot of players found it unfun, and because the design of 3E and beyond are not built with Level Drain in mind. Losing a level in post 3E D&D is much different than in pre-3E, as each level you lose means you lose potential handfuls of levels in addition to everything else. In 5E, this is only more so.</p><p></p><p>Power Creep can instead be seen in how damage and HP have increased over the generations of D&D, and the amount of features given to characters as compared to before. Specific mechanics that get abandoned between editions aren't evidence of power creep but instead are presenting to you entirely new rulesets that shouldn't really be compared to each other along these terms. After all, each ruleset is designed to cater to a different audience in a different generation who want different things. While there is often overlap, the game I'm playin with 5E is nothing like my OD&D games.</p></blockquote><p></p>
[QUOTE="Shardstone, post: 8640197, member: 6807784"] I don't think that's power creep but instead acknowledging a design paradigm that no longer was desired by the audience at large. The reason Level Drain disappeared wasn't just to nerf monsters, but because a lot of players found it unfun, and because the design of 3E and beyond are not built with Level Drain in mind. Losing a level in post 3E D&D is much different than in pre-3E, as each level you lose means you lose potential handfuls of levels in addition to everything else. In 5E, this is only more so. Power Creep can instead be seen in how damage and HP have increased over the generations of D&D, and the amount of features given to characters as compared to before. Specific mechanics that get abandoned between editions aren't evidence of power creep but instead are presenting to you entirely new rulesets that shouldn't really be compared to each other along these terms. After all, each ruleset is designed to cater to a different audience in a different generation who want different things. While there is often overlap, the game I'm playin with 5E is nothing like my OD&D games. [/QUOTE]
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Is power creep bad?
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