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Is power creep bad?
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<blockquote data-quote="James Gasik" data-source="post: 8640720" data-attributes="member: 6877472"><p>There's a long-held tradition among many DM's (well many that I've encountered, I have no idea how common this is), and I believe it gets it start in the 1e DMG, where Gary would occasionally take swipes at "those dirty, dirty, player characters" (just read his section on Assassin poisonmaking, it's a hoot), that not only should DM's do their level best to halt the PC's progress, but they should only be allowed to succeed if they are down to single digit hit points, out of spells, unable to face down so much as a few kobolds...</p><p></p><p>And then they can be allowed to get their treasure. And try to defend it from whatever monsters are between them and their home base, lol.</p><p></p><p>So any time players defeat an encounter without much trouble or expenditure of resources, they gripe and complain about "overpowered PC's" and "back in the day". No matter if the result of the success was lucky die rolls or good strategy- you didn't get bloodied by what should be the "gimme encounters" on the way to the big battle? Obviously you are too powerful!</p><p></p><p>And then I've watched as we finally do get those big battles, and characters die, and they go "huh, I don't understand, how did that happen?"</p><p></p><p>And I've tried to explain it to them, and it never seems to click, lol.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8640720, member: 6877472"] There's a long-held tradition among many DM's (well many that I've encountered, I have no idea how common this is), and I believe it gets it start in the 1e DMG, where Gary would occasionally take swipes at "those dirty, dirty, player characters" (just read his section on Assassin poisonmaking, it's a hoot), that not only should DM's do their level best to halt the PC's progress, but they should only be allowed to succeed if they are down to single digit hit points, out of spells, unable to face down so much as a few kobolds... And then they can be allowed to get their treasure. And try to defend it from whatever monsters are between them and their home base, lol. So any time players defeat an encounter without much trouble or expenditure of resources, they gripe and complain about "overpowered PC's" and "back in the day". No matter if the result of the success was lucky die rolls or good strategy- you didn't get bloodied by what should be the "gimme encounters" on the way to the big battle? Obviously you are too powerful! And then I've watched as we finally do get those big battles, and characters die, and they go "huh, I don't understand, how did that happen?" And I've tried to explain it to them, and it never seems to click, lol. [/QUOTE]
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Is power creep bad?
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