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General Tabletop Discussion
*Dungeons & Dragons
Is power creep bad?
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<blockquote data-quote="DND_Reborn" data-source="post: 8642635" data-attributes="member: 6987520"><p>Yes, that is an excellent point, but something like 90+% of tables do use feats. I've never encountered one IRL that doesn't use feats, but I know some posters here have said they don't. <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /> </p><p></p><p>So, if the vast majority of groups use content that is optional, I think it should be better balanced...</p><p></p><p>Anyway, it is simple enough to not use, which is why most of Tasha's isn't used in my group.</p><p></p><p></p><p>While I would still content the new feats are still "legitimate" power creep, those would be as well, sure.</p><p></p><p>It goes back to issues from before--having new material improve lackluster content is one thing, but making that prior content virtually obsolete is not good design IMO.</p><p></p><p>Finally, I know not everything can be perfectly balanced, but things could be better. Making changes to the new cleric subclasses to tone them down, putting restrictions on the ASI for Skill Expert, etc. would help and you would not see nearly as many people complaining about power creep... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8642635, member: 6987520"] Yes, that is an excellent point, but something like 90+% of tables do use feats. I've never encountered one IRL that doesn't use feats, but I know some posters here have said they don't. 🤷♂️ So, if the vast majority of groups use content that is optional, I think it should be better balanced... Anyway, it is simple enough to not use, which is why most of Tasha's isn't used in my group. While I would still content the new feats are still "legitimate" power creep, those would be as well, sure. It goes back to issues from before--having new material improve lackluster content is one thing, but making that prior content virtually obsolete is not good design IMO. Finally, I know not everything can be perfectly balanced, but things could be better. Making changes to the new cleric subclasses to tone them down, putting restrictions on the ASI for Skill Expert, etc. would help and you would not see nearly as many people complaining about power creep... ;) [/QUOTE]
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Is power creep bad?
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