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Is railroading sometimes a necessary evil?
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<blockquote data-quote="buzz" data-source="post: 3678425" data-attributes="member: 6777"><p>I think this is essentially being dishonest with your players, regardless of whether it saves you work. You're essentially saying to them, even if covertly, that you know better where the game should go than they do. That they may be unaware of what you're doing is not really a reasonable justification, IMO.</p><p></p><p>I also know, from experience, that players will eventually figure out that you're not giving them any real choices, and the feelings this can potentially create in said players are a lot more damaging than if you had simply presented them with obvious non-choices (e.g., option 3).</p><p></p><p>That said, some players don't care. They want you to either tell them a story, or just get their PCs to where the monsters are so they can kill them and take their stuff. In that case, I still think it pays to be up-front about the strong hand you're using. Instead of going through the motions of pretending they have some say in what happens, just get them to the encounter (or the meaty story scene).</p><p></p><p>I'll reiterate that good group communication makes all this stuff moot.</p></blockquote><p></p>
[QUOTE="buzz, post: 3678425, member: 6777"] I think this is essentially being dishonest with your players, regardless of whether it saves you work. You're essentially saying to them, even if covertly, that you know better where the game should go than they do. That they may be unaware of what you're doing is not really a reasonable justification, IMO. I also know, from experience, that players will eventually figure out that you're not giving them any real choices, and the feelings this can potentially create in said players are a lot more damaging than if you had simply presented them with obvious non-choices (e.g., option 3). That said, some players don't care. They want you to either tell them a story, or just get their PCs to where the monsters are so they can kill them and take their stuff. In that case, I still think it pays to be up-front about the strong hand you're using. Instead of going through the motions of pretending they have some say in what happens, just get them to the encounter (or the meaty story scene). I'll reiterate that good group communication makes all this stuff moot. [/QUOTE]
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Is railroading sometimes a necessary evil?
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