Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Is RAISE DEAD (etc.) too readily available in most D&D campaigns?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="molonel" data-source="post: 3346566" data-attributes="member: 10412"><p>The strawman throughout this discussion between you and I has been yours. Anyone who runs a game unlike yours is playing a video game, or a board game, or a drastrically inferior RPG. </p><p></p><p>I use resurrection more than you do, obviously. I play by the RAW on availability, but I've actually cut the XP hit and made it more consistent and less painful. Death is still something all of my players do everything in their power to avoid.</p><p></p><p></p><p></p><p>One might easily ask why you're still arguing.</p><p></p><p>I run a standard D&D game with regards to the availability of Raise Dead, Resurrection and True Resurrection. If you consider that rampant, then it's rampant ... to you. If you consider it quick and easy, then according to your personal standards, it is quick and easy.</p><p></p><p>I do not consider it rampant, quick or easy. Nor do my players.</p><p></p><p></p><p></p><p>Magical arms and armor are sold or traded at half coast, per the RAW. So your math is off. Using a standard wealth-by-level table, a 10th level character will have 49,000 gp worth of gear and almost all of that will be tied up in three or four key items, generally, with a lesser distribution in potions, 1-use items and possibly scrolls. </p><p></p><p>If they use a Raise Dead, they must have the body. It must be intact. Death must have occurred within one day per caster level. I've watched characters removed from the game because the party was unable, despite their best efforts, to find a caster within that time or the necessary spell components.</p><p></p><p>If a party has unlimited money, unlimited time, and unlimited access to spellcasters - which never happens, and the books to do not dictate or encourage in any way - then they would STILL loses an entire level:</p><p></p><p><a href="http://www.d20srd.org/srd/spells/raiseDead.htm" target="_blank">http://www.d20srd.org/srd/spells/raiseDead.htm</a></p><p></p><p>Cheap and easy? </p><p></p><p>Whatever.</p><p></p><p></p><p></p><p>You're wrong, and I've watched it happen for logical, non-contrived reasons. You seem to assume that every adventuring group has unlimited cash, unlimited XP to burn and sits on the outskirts of major metropolises with easy access to high-level divine spellcasters.</p><p></p><p>And I'm the one inventing the straw man?</p><p></p><p></p><p></p><p>And theses mechanics evidently make sense to most people. That's why we use them.</p><p></p><p></p><p></p><p>That's entirely possible.</p><p></p><p>But they already have a game to remember: mine.</p><p></p><p>I've been to cons. They're great. I've met some fine DMs. But you could never offer an experience better than mine at a con. That experience is more like a movie, and what I offer them is more like an ongoing series with more depth, more character development and more intensity than you or anyone else can offer at a con.</p></blockquote><p></p>
[QUOTE="molonel, post: 3346566, member: 10412"] The strawman throughout this discussion between you and I has been yours. Anyone who runs a game unlike yours is playing a video game, or a board game, or a drastrically inferior RPG. I use resurrection more than you do, obviously. I play by the RAW on availability, but I've actually cut the XP hit and made it more consistent and less painful. Death is still something all of my players do everything in their power to avoid. One might easily ask why you're still arguing. I run a standard D&D game with regards to the availability of Raise Dead, Resurrection and True Resurrection. If you consider that rampant, then it's rampant ... to you. If you consider it quick and easy, then according to your personal standards, it is quick and easy. I do not consider it rampant, quick or easy. Nor do my players. Magical arms and armor are sold or traded at half coast, per the RAW. So your math is off. Using a standard wealth-by-level table, a 10th level character will have 49,000 gp worth of gear and almost all of that will be tied up in three or four key items, generally, with a lesser distribution in potions, 1-use items and possibly scrolls. If they use a Raise Dead, they must have the body. It must be intact. Death must have occurred within one day per caster level. I've watched characters removed from the game because the party was unable, despite their best efforts, to find a caster within that time or the necessary spell components. If a party has unlimited money, unlimited time, and unlimited access to spellcasters - which never happens, and the books to do not dictate or encourage in any way - then they would STILL loses an entire level: [url]http://www.d20srd.org/srd/spells/raiseDead.htm[/url] Cheap and easy? Whatever. You're wrong, and I've watched it happen for logical, non-contrived reasons. You seem to assume that every adventuring group has unlimited cash, unlimited XP to burn and sits on the outskirts of major metropolises with easy access to high-level divine spellcasters. And I'm the one inventing the straw man? And theses mechanics evidently make sense to most people. That's why we use them. That's entirely possible. But they already have a game to remember: mine. I've been to cons. They're great. I've met some fine DMs. But you could never offer an experience better than mine at a con. That experience is more like a movie, and what I offer them is more like an ongoing series with more depth, more character development and more intensity than you or anyone else can offer at a con. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is RAISE DEAD (etc.) too readily available in most D&D campaigns?
Top