Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Is RAISE DEAD (etc.) too readily available in most D&D campaigns?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="molonel" data-source="post: 3347209" data-attributes="member: 10412"><p>Hahahahahahaha!!!!</p><p></p><p>You're using the Forgotten Realms as your baseline?</p><p></p><p>No wonder your view is so skewed.</p><p></p><p></p><p></p><p>In your game world, it's extremely easy to get to a highly populated area. My world has borderlands, wilderness, dungeons, mountains and the players don't have perfect maps of everything. There are areas to explore, and places to adventure.</p><p></p><p>If you make it easy to get to heavily populated areas all the time, that's your choice as a DM. That's not something the game forces you to do.</p><p></p><p></p><p></p><p>Show me where in the books where it says you are limited to traveling 2 - 3 days into dungeons on the outskirts of heavily populated areas.</p><p></p><p></p><p></p><p>They were removed because they were silly, and made an already arduous process a crapshoot besides. A lot of 1st Edition players didn't even use them. Imagine how delightful the scene would have been in the Conan movie if they'd fought off the spirits of the dead, and the wizard looked at Conan's body and said, "Oh well! System shock. Sucks to be you. Guess we'll try again tomorrow night." If you feel those mechanics add something to your game, use them. For a base, core rules game, they make no sense.</p><p></p><p>Simply because you can make something silly and hard on an anal, nitpicking level doesn't mean that's the best way to go.</p><p></p><p></p><p></p><p>A village will have scrolls of Gentle Repose? That exact scroll? Just sitting there waiting for players to use them on the way to the metropolis to get a McResurrection? Wow. That's convenient.</p><p></p><p></p><p></p><p>The RAW nowhere dictates the pace of your story or whether PCs always have time to everything they want to do. That is absolute nonsense. If you write stories that can always be put on hold indefinitely, that is YOUR choice.</p><p></p><p></p><p></p><p>It is silly, and it's most certainly NOT the system in place. The rules give you guidelines. What you do with them is your choice.</p><p></p><p>From what you've described, you've made some very poor ones.</p></blockquote><p></p>
[QUOTE="molonel, post: 3347209, member: 10412"] Hahahahahahaha!!!! You're using the Forgotten Realms as your baseline? No wonder your view is so skewed. In your game world, it's extremely easy to get to a highly populated area. My world has borderlands, wilderness, dungeons, mountains and the players don't have perfect maps of everything. There are areas to explore, and places to adventure. If you make it easy to get to heavily populated areas all the time, that's your choice as a DM. That's not something the game forces you to do. Show me where in the books where it says you are limited to traveling 2 - 3 days into dungeons on the outskirts of heavily populated areas. They were removed because they were silly, and made an already arduous process a crapshoot besides. A lot of 1st Edition players didn't even use them. Imagine how delightful the scene would have been in the Conan movie if they'd fought off the spirits of the dead, and the wizard looked at Conan's body and said, "Oh well! System shock. Sucks to be you. Guess we'll try again tomorrow night." If you feel those mechanics add something to your game, use them. For a base, core rules game, they make no sense. Simply because you can make something silly and hard on an anal, nitpicking level doesn't mean that's the best way to go. A village will have scrolls of Gentle Repose? That exact scroll? Just sitting there waiting for players to use them on the way to the metropolis to get a McResurrection? Wow. That's convenient. The RAW nowhere dictates the pace of your story or whether PCs always have time to everything they want to do. That is absolute nonsense. If you write stories that can always be put on hold indefinitely, that is YOUR choice. It is silly, and it's most certainly NOT the system in place. The rules give you guidelines. What you do with them is your choice. From what you've described, you've made some very poor ones. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is RAISE DEAD (etc.) too readily available in most D&D campaigns?
Top