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Is RAISE DEAD (etc.) too readily available in most D&D campaigns?
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<blockquote data-quote="molonel" data-source="post: 3348368" data-attributes="member: 10412"><p>The great metropolis which has been the core of your examples happens 1 time in a hundred if you use the basic suggestion for randomly rolling the size of your cities.</p><p></p><p>Let me repeat that.</p><p></p><p>If you use the randomized city size table, you will get a great metropolis 1 time out of a hundred.</p><p></p><p>Do you have to use that random city size determination chart? No. Do they say you should? No. Here is an example of how you can build a world, they say. Do it any way you want. This is just an example.</p><p></p><p>And the example isn't that bad.</p><p></p><p>You are wrong. I'm sorry it hurts, but live with it. The base game is not as bad as you described, nothing you've brought to the table substantiates that, you've made statements about WotC's published adventures that you cannot prove and other people have shown to be mistaken with hard examples.</p><p></p><p>Play the game however you want. Enjoy it. But the base game isn't as bad as you describe. I know, because I run it.</p><p></p><p></p><p></p><p>I have healing available in nearly every town. What are you talking about? Okay, Gentle Repose scrolls will be available in every town. I never said they weren't. Okay, the system demands they be there. I've been in games where it wasn't an option BECAUSE NOBODY COULD CAST IT. And that was because of player choices, not DM fiat like you continually insinuate. And it's not because we don't have sufficient rules knowledge, either. We're roleplaying. Someone wanted to play a barbarian, someone else wanted to play a rogue, someone else wanted to play a bard, and someone else wanted to play ... I can't even remember what, at this point.</p><p></p><p>I'm fudging death when I use resurrection and raise dead, yes.</p><p></p><p>But I'm not fudging the system, and simply refusing to see the clear light of day. You're simply saying that the game is worse than it is.</p><p></p><p>You have been shown to be mistaken.</p></blockquote><p></p>
[QUOTE="molonel, post: 3348368, member: 10412"] The great metropolis which has been the core of your examples happens 1 time in a hundred if you use the basic suggestion for randomly rolling the size of your cities. Let me repeat that. If you use the randomized city size table, you will get a great metropolis 1 time out of a hundred. Do you have to use that random city size determination chart? No. Do they say you should? No. Here is an example of how you can build a world, they say. Do it any way you want. This is just an example. And the example isn't that bad. You are wrong. I'm sorry it hurts, but live with it. The base game is not as bad as you described, nothing you've brought to the table substantiates that, you've made statements about WotC's published adventures that you cannot prove and other people have shown to be mistaken with hard examples. Play the game however you want. Enjoy it. But the base game isn't as bad as you describe. I know, because I run it. I have healing available in nearly every town. What are you talking about? Okay, Gentle Repose scrolls will be available in every town. I never said they weren't. Okay, the system demands they be there. I've been in games where it wasn't an option BECAUSE NOBODY COULD CAST IT. And that was because of player choices, not DM fiat like you continually insinuate. And it's not because we don't have sufficient rules knowledge, either. We're roleplaying. Someone wanted to play a barbarian, someone else wanted to play a rogue, someone else wanted to play a bard, and someone else wanted to play ... I can't even remember what, at this point. I'm fudging death when I use resurrection and raise dead, yes. But I'm not fudging the system, and simply refusing to see the clear light of day. You're simply saying that the game is worse than it is. You have been shown to be mistaken. [/QUOTE]
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Is RAISE DEAD (etc.) too readily available in most D&D campaigns?
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