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Is random good?
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<blockquote data-quote="Loonook" data-source="post: 5820181" data-attributes="member: 1861"><p>Randomness is usually great. It made a starting-out warmage become a master of illusions (we just kept getting some great items, and the possibilities were endless)...</p><p></p><p>And randomness can also be heartbreaking. A favorite PC dying, a whole campaign twisting on the roll of 10d6... You can definitely see some cool little things that come out of that. I had a player die to randomness + stupidity so many times it wasn't funny. But then the player began to realize that randomness can be played as its own virtue, and played against. He made smarter decisions, developed himself from a Big Dumb Fighter rushing in to one of the better warrior-types in a group that was heavy on them... And somewhere in a corner of the Horselands of Mavakim is a man who built his entire career on being ahead of the pack, and playing the odds. A gambling warrior, he pretty much became Mat Cauthon before any of us had read anything about wheels and time. </p><p></p><p>Pretty awesome fun, and all because of a few die.</p><p></p><p>Slainte,</p><p></p><p>-Loonook.</p></blockquote><p></p>
[QUOTE="Loonook, post: 5820181, member: 1861"] Randomness is usually great. It made a starting-out warmage become a master of illusions (we just kept getting some great items, and the possibilities were endless)... And randomness can also be heartbreaking. A favorite PC dying, a whole campaign twisting on the roll of 10d6... You can definitely see some cool little things that come out of that. I had a player die to randomness + stupidity so many times it wasn't funny. But then the player began to realize that randomness can be played as its own virtue, and played against. He made smarter decisions, developed himself from a Big Dumb Fighter rushing in to one of the better warrior-types in a group that was heavy on them... And somewhere in a corner of the Horselands of Mavakim is a man who built his entire career on being ahead of the pack, and playing the odds. A gambling warrior, he pretty much became Mat Cauthon before any of us had read anything about wheels and time. Pretty awesome fun, and all because of a few die. Slainte, -Loonook. [/QUOTE]
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