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General Tabletop Discussion
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Is Ranged really better than Melee?
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<blockquote data-quote="FrogReaver" data-source="post: 7519460" data-attributes="member: 6795602"><p>CE + SS + Precision definitely counts as an exception to the general discussion. It can function as a defacto melee character with just slightly lower AC than most pure melee characters. It loses out on OA's as well but does enough damage that nothing should want to ignore him that can reach him and you can place yourself in a position where a few enemies can reach you but not all. He can play as a long range kiting character or play just close enough to draw 1-2 enemies to him and spread the damage around as a melee character one. It's basically like he is the best of both worlds and you can choose how to play him.</p><p></p><p>But most importantly, CE + SS + Precision is not a "typical" ranged build when compared with others in the game. So I'm really not sure what kind of importance it's existence really has on the discussion about melee vs ranged.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7519460, member: 6795602"] CE + SS + Precision definitely counts as an exception to the general discussion. It can function as a defacto melee character with just slightly lower AC than most pure melee characters. It loses out on OA's as well but does enough damage that nothing should want to ignore him that can reach him and you can place yourself in a position where a few enemies can reach you but not all. He can play as a long range kiting character or play just close enough to draw 1-2 enemies to him and spread the damage around as a melee character one. It's basically like he is the best of both worlds and you can choose how to play him. But most importantly, CE + SS + Precision is not a "typical" ranged build when compared with others in the game. So I'm really not sure what kind of importance it's existence really has on the discussion about melee vs ranged. [/QUOTE]
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Is Ranged really better than Melee?
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