Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Is Ranged really better than Melee?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="squibbles" data-source="post: 7519728" data-attributes="member: 6937590"><p>Is it?</p><p></p><p>Joy! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>Yes, at the inflection point where combatants with missile weapons can reliably kill or disable combatants with shock weapons before the latter close in, the utility of shock weapons declines dramatically.</p><p></p><p></p><p></p><p>This is correct, though I could quibble about gunpowder weapons and armor penetration a bit; early firearms had higher muzzle velocity at close ranges than modern firearms do but, like crossbows and longbows, they couldn't reliably penetrate armor. I would also point out that melee weapons never went out of use. Napoleonic soldiers had their bayonets, as did WW2 soldiers, as do US marines--that doesn't meaningfully change the gist of the argument, though. Economic efficiency, not technological sophistication, was why European armies started using gunpowder weapons.</p><p></p><p></p><p></p><p>These points about armor and firearms are a common pop-historical argument that describes past events but misunderstands their causality. Armor did change to cope with gunpowder weapons, just as it had changed to cope with other weapon systems. Early guns, though, were horribly inaccurate, ineffective beyond close range, and, since common methods of maintenance changed the size of a gun's bore over its lifetime, varied greatly in stopping power. They were not adopted for the purpose of penetrating armor, and plate armor remained in use long after arquebuses had become common. The linked Wikipedia article claims that leg protection in plate armor started disappearing in the 18th century... well yes, but that would leave about a 250 year period of guns and plate armor coexisting. 250 years is longer than the United States has been a country.</p><p></p><p></p><p></p><p>Also correct. I'm inclined to quibble further about common renaissance armor and the prevalence of peasant levies, but this post is tangential enough as it is.</p><p></p><p>----------------</p><p></p><p>On topic:</p><p></p><p>Yes, ranged has more overall utility than melee.</p><p></p><p>This is why:</p><p></p><p></p><p></p><p>This is a good solution:</p></blockquote><p></p>
[QUOTE="squibbles, post: 7519728, member: 6937590"] Is it? Joy! :D Yes, at the inflection point where combatants with missile weapons can reliably kill or disable combatants with shock weapons before the latter close in, the utility of shock weapons declines dramatically. This is correct, though I could quibble about gunpowder weapons and armor penetration a bit; early firearms had higher muzzle velocity at close ranges than modern firearms do but, like crossbows and longbows, they couldn't reliably penetrate armor. I would also point out that melee weapons never went out of use. Napoleonic soldiers had their bayonets, as did WW2 soldiers, as do US marines--that doesn't meaningfully change the gist of the argument, though. Economic efficiency, not technological sophistication, was why European armies started using gunpowder weapons. These points about armor and firearms are a common pop-historical argument that describes past events but misunderstands their causality. Armor did change to cope with gunpowder weapons, just as it had changed to cope with other weapon systems. Early guns, though, were horribly inaccurate, ineffective beyond close range, and, since common methods of maintenance changed the size of a gun's bore over its lifetime, varied greatly in stopping power. They were not adopted for the purpose of penetrating armor, and plate armor remained in use long after arquebuses had become common. The linked Wikipedia article claims that leg protection in plate armor started disappearing in the 18th century... well yes, but that would leave about a 250 year period of guns and plate armor coexisting. 250 years is longer than the United States has been a country. Also correct. I'm inclined to quibble further about common renaissance armor and the prevalence of peasant levies, but this post is tangential enough as it is. ---------------- On topic: Yes, ranged has more overall utility than melee. This is why: This is a good solution: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is Ranged really better than Melee?
Top