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General Tabletop Discussion
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Is Ranged really better than Melee?
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<blockquote data-quote="FrogReaver" data-source="post: 7522914" data-attributes="member: 6795602"><p>1). A mixed group of enemies cannot all focus fire without taking OA’s from at least some of the melee PC’s. If they choose to do that then melee damage ends up being much higher than ranged. The reason I’ve focused attention on spreading damage is because it’s the most obscure reason having melee could be better. Once it’s established that spreading damage is a good strategy everything else falls in place. </p><p></p><p>If if I hadn’t started talking about spreading damage and started with OA’s you would be saying enemies just won’t move to take them. Which is true. But if enemies don’t move to take OA’s they also can’t focus fire effectively. </p><p></p><p>Its a damned if they do and damned if they don’t type argument. </p><p></p><p>2). AOE has the same effect against in a melee heavy party or a ranged heavy party IMO. Do you think otherwise?</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7522914, member: 6795602"] 1). A mixed group of enemies cannot all focus fire without taking OA’s from at least some of the melee PC’s. If they choose to do that then melee damage ends up being much higher than ranged. The reason I’ve focused attention on spreading damage is because it’s the most obscure reason having melee could be better. Once it’s established that spreading damage is a good strategy everything else falls in place. If if I hadn’t started talking about spreading damage and started with OA’s you would be saying enemies just won’t move to take them. Which is true. But if enemies don’t move to take OA’s they also can’t focus fire effectively. Its a damned if they do and damned if they don’t type argument. 2). AOE has the same effect against in a melee heavy party or a ranged heavy party IMO. Do you think otherwise? [/QUOTE]
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Is Ranged really better than Melee?
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