Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Is Ranged really better than Melee?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="clearstream" data-source="post: 7525714" data-attributes="member: 71699"><p>Melee Tier 2 vs 3 Ogre Zombies, 2 Ghasts, 1 Ettin TUNNELS</p><p>------------------------------------------------------------------</p><p></p><p>DWR1 41h</p><p>GWB1 100c</p><p>DSr1 Haste</p><p>1HS1 positioning</p><p></p><p>DWR2 33h</p><p>GWB2 55c</p><p>DSr2 Misty Step</p><p>1HS2 11</p><p></p><p>DWR3 19</p><p>GWB3 46</p><p>DSr3 19</p><p>1HS3 13</p><p></p><p>DWR4 8h</p><p>GWB4 55c</p><p>DSr4 18</p><p>1HS4 10</p><p></p><p>DWR4 33 ended</p><p></p><p>DWR 23 wnds, rest none</p><p></p><p>This felt very, very comfortable for the all melee group, which comprised - Half-Orc GWM Totem Barbarian, Dwarf Shieldmaster BM Fighter, Elf DW Hunter Ranger, Draconic Sorcerer. I likely missed a few Haste attacks, and the DW Ranger was a bit whimsical. I wanted to test my "<em>The two-weapon fighting attack you make with the melee weapon in your other hand, doesn't require a bonus action.</em>" version of Dual Wielder and it feels good in play.</p><p></p><p>Melee could clearly be discomforted in the open, say against fliers or ranged opponents. In tunnels they're very happy. Cleave and Horde Breaker procced 3/4 turns. Really at no point did the group feel stressed. Again, it was marked how potent the single full caster in the group is.</p></blockquote><p></p>
[QUOTE="clearstream, post: 7525714, member: 71699"] Melee Tier 2 vs 3 Ogre Zombies, 2 Ghasts, 1 Ettin TUNNELS ------------------------------------------------------------------ DWR1 41h GWB1 100c DSr1 Haste 1HS1 positioning DWR2 33h GWB2 55c DSr2 Misty Step 1HS2 11 DWR3 19 GWB3 46 DSr3 19 1HS3 13 DWR4 8h GWB4 55c DSr4 18 1HS4 10 DWR4 33 ended DWR 23 wnds, rest none This felt very, very comfortable for the all melee group, which comprised - Half-Orc GWM Totem Barbarian, Dwarf Shieldmaster BM Fighter, Elf DW Hunter Ranger, Draconic Sorcerer. I likely missed a few Haste attacks, and the DW Ranger was a bit whimsical. I wanted to test my "[I]The two-weapon fighting attack you make with the melee weapon in your other hand, doesn't require a bonus action.[/I]" version of Dual Wielder and it feels good in play. Melee could clearly be discomforted in the open, say against fliers or ranged opponents. In tunnels they're very happy. Cleave and Horde Breaker procced 3/4 turns. Really at no point did the group feel stressed. Again, it was marked how potent the single full caster in the group is. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is Ranged really better than Melee?
Top