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General Tabletop Discussion
*Pathfinder & Starfinder
Is Rapid Shot more powerful than Two-Weapon Fighting?
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<blockquote data-quote="Kai Lord" data-source="post: 354646" data-attributes="member: 3570"><p>We'll see. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p></p><p>That's a situational condition entirely dependent on how the combatants choose their actions, and how the adventure is set up. What you <em>can</em> definitively say is that in <strong>every</strong> ranged battle Rapid Shot will be more effective, and in <strong>every</strong> melee combat TWF will be more effective.</p><p></p><p>I could just as easily say that TWF is better because most fights start off at range, then are mostly conducted up close once the combatants move in on each other, but again, that's entirely circumstantial.</p><p></p><p></p><p></p><p>The +4 comes from two specific weapons, which admittedly aren't altogether uncommon, but there are no core versions of cleave, power attack, or expertise which all stack nicely with TWF.</p><p></p><p></p><p></p><p>Yet if you're disarmed or sundered you just punish them with your other weapon. If that happens to the archer he's f**ked.</p><p></p><p></p><p></p><p>Who said anything about bonus feats? I want the exact amount the PHB Ranger offers.</p><p></p><p></p><p></p><p>The 1st level Ranger already <strong>is</strong> a strictly superior character than the 1st level Fighter. The changes I'm looking for are purely flavor, with the added bonus of being more effective <em>based solely on the way I play.</em> And they're covered by the Core Rules.</p><p></p><p></p><p></p><p>Why? I'm not going to play in your campaign, I just would like to customize my character within the bounds of the core rules, without using Rule 0. Your refusal to allow such a customization is wholly supported by the rules, but no differently than if you vetoed clerics who didn't choose patron deities. Its the DM's option, but character customization is <em>not</em> a house rule as long as you balance it out.</p><p></p><p>And that's the question, is my customization balanced? Whether or not <em>you</em> allow customization is irrelevant. Its a core rule and I'd like to take advantage of it without abusing it.</p></blockquote><p></p>
[QUOTE="Kai Lord, post: 354646, member: 3570"] We'll see. :) That's a situational condition entirely dependent on how the combatants choose their actions, and how the adventure is set up. What you [i]can[/i] definitively say is that in [b]every[/b] ranged battle Rapid Shot will be more effective, and in [b]every[/b] melee combat TWF will be more effective. I could just as easily say that TWF is better because most fights start off at range, then are mostly conducted up close once the combatants move in on each other, but again, that's entirely circumstantial. The +4 comes from two specific weapons, which admittedly aren't altogether uncommon, but there are no core versions of cleave, power attack, or expertise which all stack nicely with TWF. Yet if you're disarmed or sundered you just punish them with your other weapon. If that happens to the archer he's f**ked. Who said anything about bonus feats? I want the exact amount the PHB Ranger offers. The 1st level Ranger already [b]is[/b] a strictly superior character than the 1st level Fighter. The changes I'm looking for are purely flavor, with the added bonus of being more effective [i]based solely on the way I play.[/i] And they're covered by the Core Rules. Why? I'm not going to play in your campaign, I just would like to customize my character within the bounds of the core rules, without using Rule 0. Your refusal to allow such a customization is wholly supported by the rules, but no differently than if you vetoed clerics who didn't choose patron deities. Its the DM's option, but character customization is [i]not[/i] a house rule as long as you balance it out. And that's the question, is my customization balanced? Whether or not [i]you[/i] allow customization is irrelevant. Its a core rule and I'd like to take advantage of it without abusing it. [/QUOTE]
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Is Rapid Shot more powerful than Two-Weapon Fighting?
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