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General Tabletop Discussion
*Pathfinder & Starfinder
Is Rapid Shot more powerful than Two-Weapon Fighting?
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<blockquote data-quote="Veldrane" data-source="post: 354816" data-attributes="member: 1987"><p>Guys we're talking of a grown up character, so let's try to see it in perspective, instead of the "ohh, they're two free feats @ lvl one"..</p><p></p><p><strong>Ambi & TWF:</strong></p><ul> <li data-xf-list-type="ul"><em>deals more damage from the 8th-10th level</em>, expecially when Improved Critical and Keen Weapons go in (the bow is only one), and if the char has one level of Barb. </li> <li data-xf-list-type="ul">They need two magical weapon, true, but <em>can have two enhancements</em>, while the bow can have just one (arrows too, ok, but mainly GMW do the job).</li> <li data-xf-list-type="ul">They <em>are suited from melee</em>, and you'll admit 90% of the encounters are in melee range after one round or two.</li> <li data-xf-list-type="ul"><em>They have defensive stances </em> (Defending weapon, Off hand parry, Twin Sword Style, Mithral Buckler anyone?).</li> <li data-xf-list-type="ul">They can improve up to three attacks with the off hand (four for the Tempest), with just feats (Improved TWF, Greater TWF).</li> <li data-xf-list-type="ul">You have also <em>many many feats</em> to choose from to complement your ability (all the melee feats)</li> </ul><p></p><p><strong>Rapid Shot:</strong></p><ul> <li data-xf-list-type="ul"> <em>Needs you to have two stats high</em> in order to attack and inflict damage (TWF, as melee weapons, just one)</li> <li data-xf-list-type="ul"> The bow is only 20/x3 and you cannot change it. The bow can be at best Mighty (+4), and you cannot change it.</li> <li data-xf-list-type="ul"> The bow <em>cannot be used in melee</em> (AoOs) until you enter a PrC</li> <li data-xf-list-type="ul"> When an enemy close in, you're in trouble, since <em>your AC is surely lower</em> than a TWFighter</li> <li data-xf-list-type="ul"> <em>You can enchant only the bow</em> (you could the arrows too, but, realistically, noone do it due to high cost)</li> <li data-xf-list-type="ul"> You can have only Improved Rapid Shot (no more -2 to RS attacks, from DragonMag.), Manyshot (ELH), and a <em>couple other feats</em> far less useful than the melee ones</li> </ul><p></p><p>I'm not here to say that the Ranged Fighter is underpowered, just that he gains power with PrCs (a total of four, though the melee one has.. ..mmm.. ..how many to choose from? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> ), </p><p>but to say that, IMHO, it's not that wrong to let a Ranger trade his virtual feats for other two virtual feats, maybe a bit more powerful @ lvl 1, still balanced from a couple levels later on...</p></blockquote><p></p>
[QUOTE="Veldrane, post: 354816, member: 1987"] Guys we're talking of a grown up character, so let's try to see it in perspective, instead of the "ohh, they're two free feats @ lvl one".. [b]Ambi & TWF:[/b] [list] [*][i]deals more damage from the 8th-10th level[/i], expecially when Improved Critical and Keen Weapons go in (the bow is only one), and if the char has one level of Barb. [*]They need two magical weapon, true, but [i]can have two enhancements[/i], while the bow can have just one (arrows too, ok, but mainly GMW do the job). [*]They [i]are suited from melee[/i], and you'll admit 90% of the encounters are in melee range after one round or two. [*][i]They have defensive stances [/i] (Defending weapon, Off hand parry, Twin Sword Style, Mithral Buckler anyone?). [*]They can improve up to three attacks with the off hand (four for the Tempest), with just feats (Improved TWF, Greater TWF). [*]You have also [i]many many feats[/i] to choose from to complement your ability (all the melee feats) [/list] [b]Rapid Shot:[/b] [list] [*] [i]Needs you to have two stats high[/i] in order to attack and inflict damage (TWF, as melee weapons, just one) [*] The bow is only 20/x3 and you cannot change it. The bow can be at best Mighty (+4), and you cannot change it. [*] The bow [i]cannot be used in melee[/i] (AoOs) until you enter a PrC [*] When an enemy close in, you're in trouble, since [i]your AC is surely lower[/i] than a TWFighter [*] [i]You can enchant only the bow[/i] (you could the arrows too, but, realistically, noone do it due to high cost) [*] You can have only Improved Rapid Shot (no more -2 to RS attacks, from DragonMag.), Manyshot (ELH), and a [i]couple other feats[/i] far less useful than the melee ones [/list] I'm not here to say that the Ranged Fighter is underpowered, just that he gains power with PrCs (a total of four, though the melee one has.. ..mmm.. ..how many to choose from? :rolleyes: ), but to say that, IMHO, it's not that wrong to let a Ranger trade his virtual feats for other two virtual feats, maybe a bit more powerful @ lvl 1, still balanced from a couple levels later on... [/QUOTE]
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Is Rapid Shot more powerful than Two-Weapon Fighting?
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