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Is Rime of the Frostmaiden the deadliest 5e campaign (probable spoilers)?
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<blockquote data-quote="Sacrosanct" data-source="post: 8675684" data-attributes="member: 15700"><p>[SPOILER="spoiler"]Not a couple of days. 12 hours for Avarice and 24 hours for Auriel. Or 1 long rest. And when they do show up, hunting parties get sent out and you get interrupted nearly every hour, making long rests impossible after that. So yeah, you pretty much have to explore the city (or get exceptionally lucky to explore the right areas) all in the first long rest. Otherwise every battle after that takes resources and you don't get them back. Which is important because being at 1/3 hit points and ability/spell slots makes a big difference when you run into Auriel. And even before she does show up, you have a 50% chance of an encounter <em>every hour or each time you explore an area,</em> whatever happens first[/SPOILER]</p><p></p><p></p><p>Again, "well, in order to take a rest, you must have this NPC with you or a PC that happens to have that spell in their repertoire, prepared, and slots to cast it. That's hardly a given. Also, LTH isn't invisible. Take your rest, then when the dome goes down you're surrounded by a ton of enemies just waiting for you. [SPOILER="spoiler"]And woe be to the player who touched the giant spear and is now too large to fit in the hut to begin with.[/SPOILER]</p><p></p><p>Sure, but then you have to reenter and go through the gauntlet again, not able to take any rests because you're getting attacked every hour</p><p></p><p></p><p>I don't think you read what I said. It's not a couple of rounds. Once you're frozen, unless you have prof in CHA saving throws, you're pretty much there to the end, taking damage each round. And it doesn't go away when her 2nd form does.</p><p></p><p></p><p>[SPOILER="spoiler"]For one, the crystal isn't ice, it was a crystal. Secondly, the PCs don't know it's immune to everything except fire, so it's likely they would just attack it with weapons or other magic first. Thirdly, Auriel would target the PCs who could use fire or who did the most damage since she's not an idiot, right? Which incidentally is what happened to us. Fire druid got frozen, and rune knight got frozen. Since both of us had 10 CHA, there was no way we would ever succeed in being free. Leaving the monk, rogue, and warlock to face her and her mephits alone. It's not likely that they could take her down in a 2 rounds.[/SPOILER][/ispoiler][/ISPOILER]</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 8675684, member: 15700"] [SPOILER="spoiler"]Not a couple of days. 12 hours for Avarice and 24 hours for Auriel. Or 1 long rest. And when they do show up, hunting parties get sent out and you get interrupted nearly every hour, making long rests impossible after that. So yeah, you pretty much have to explore the city (or get exceptionally lucky to explore the right areas) all in the first long rest. Otherwise every battle after that takes resources and you don't get them back. Which is important because being at 1/3 hit points and ability/spell slots makes a big difference when you run into Auriel. And even before she does show up, you have a 50% chance of an encounter [I]every hour or each time you explore an area,[/I] whatever happens first[/SPOILER] Again, "well, in order to take a rest, you must have this NPC with you or a PC that happens to have that spell in their repertoire, prepared, and slots to cast it. That's hardly a given. Also, LTH isn't invisible. Take your rest, then when the dome goes down you're surrounded by a ton of enemies just waiting for you. [SPOILER="spoiler"]And woe be to the player who touched the giant spear and is now too large to fit in the hut to begin with.[/SPOILER] Sure, but then you have to reenter and go through the gauntlet again, not able to take any rests because you're getting attacked every hour I don't think you read what I said. It's not a couple of rounds. Once you're frozen, unless you have prof in CHA saving throws, you're pretty much there to the end, taking damage each round. And it doesn't go away when her 2nd form does. [SPOILER="spoiler"]For one, the crystal isn't ice, it was a crystal. Secondly, the PCs don't know it's immune to everything except fire, so it's likely they would just attack it with weapons or other magic first. Thirdly, Auriel would target the PCs who could use fire or who did the most damage since she's not an idiot, right? Which incidentally is what happened to us. Fire druid got frozen, and rune knight got frozen. Since both of us had 10 CHA, there was no way we would ever succeed in being free. Leaving the monk, rogue, and warlock to face her and her mephits alone. It's not likely that they could take her down in a 2 rounds.[/SPOILER][/ispoiler][/ISPOILER] [/QUOTE]
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Is Rime of the Frostmaiden the deadliest 5e campaign (probable spoilers)?
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