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General Tabletop Discussion
*TTRPGs General
Is RPGing a *literary* endeavour?
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<blockquote data-quote="Bedrockgames" data-source="post: 7603772" data-attributes="member: 85555"><p>I think this is where there is a fundamental disagreement. I want the players invested int he situation and in what their characters are doing. I don't want them to be entertained by the performance of the GM and player who happen to be doing something. I don't think that means you can't have atmosphere. Atmosphere can be important. But any time I see a GM try to narrate like they are an author, I start to lose interest. I would take an efficient and dry referree, who knows how to make good judgement calls and can play NPCs consistently, than someone who puts on a performance. And I realize people are trying to load more concepts onto performance than just acting. But the fact is, if acting and literal performance are not important to me, I am not going to accept it as a term (especially when it is being positioned as 50% of play).</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 7603772, member: 85555"] I think this is where there is a fundamental disagreement. I want the players invested int he situation and in what their characters are doing. I don't want them to be entertained by the performance of the GM and player who happen to be doing something. I don't think that means you can't have atmosphere. Atmosphere can be important. But any time I see a GM try to narrate like they are an author, I start to lose interest. I would take an efficient and dry referree, who knows how to make good judgement calls and can play NPCs consistently, than someone who puts on a performance. And I realize people are trying to load more concepts onto performance than just acting. But the fact is, if acting and literal performance are not important to me, I am not going to accept it as a term (especially when it is being positioned as 50% of play). [/QUOTE]
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