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General Tabletop Discussion
*TTRPGs General
Is RPGing a *literary* endeavour?
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<blockquote data-quote="pemerton" data-source="post: 7605537" data-attributes="member: 42582"><p>I don't know what you have in mind by <em>never references anything</em>.</p><p></p><p>We're playing a RPG. So there is a lot of talking. Exchanges between participants are the main currency of play. Action declarations are spoken. The player describes what his character is doing. I would hope it's obvious that, in denying that RPGing is a <em>literary</em> endeavour characterised by <em>performance</em>, I am not asserting that it doesn't involve talking. This is why I've repeatedly stated that not all talking, and not all communication, is <em>performance</em> or <em>literary</em> in the salient sense.</p><p></p><p>But no, the player of the butler did not try and affect an English accent. He has a fairly broad Australian accent.</p><p></p><p>But we could tell he was English - eg he took steps to avoid interaction with or dependence on dubious Contintental types. We could tell he was proper - he called the police on suspected thieves, and tried to uphold the reputation of the master of his house. When he declared his actions and framed the motivations behind them and his intentions for them, this was in terms of ensuring the welfare of his master's house, so he could keep his position.</p><p></p><p>This is an obvious non-sequitur.</p><p></p><p>There is more than one way of declaring actions that reveal that a character is a butler, or a knight, or an Englishman, or a dwarf. There is more than one set of motivations and goals available for such characters.</p><p></p><p>But this has nothing to do with <em>performance</em>. You don't need to engage in theatrics of any sort in orderd to reveal your PC's motivations, to reveal his/her goals, to reveal his/her capacities.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7605537, member: 42582"] I don't know what you have in mind by [I]never references anything[/I]. We're playing a RPG. So there is a lot of talking. Exchanges between participants are the main currency of play. Action declarations are spoken. The player describes what his character is doing. I would hope it's obvious that, in denying that RPGing is a [I]literary[/I] endeavour characterised by [I]performance[/I], I am not asserting that it doesn't involve talking. This is why I've repeatedly stated that not all talking, and not all communication, is [I]performance[/I] or [I]literary[/I] in the salient sense. But no, the player of the butler did not try and affect an English accent. He has a fairly broad Australian accent. But we could tell he was English - eg he took steps to avoid interaction with or dependence on dubious Contintental types. We could tell he was proper - he called the police on suspected thieves, and tried to uphold the reputation of the master of his house. When he declared his actions and framed the motivations behind them and his intentions for them, this was in terms of ensuring the welfare of his master's house, so he could keep his position. This is an obvious non-sequitur. There is more than one way of declaring actions that reveal that a character is a butler, or a knight, or an Englishman, or a dwarf. There is more than one set of motivations and goals available for such characters. But this has nothing to do with [I]performance[/I]. You don't need to engage in theatrics of any sort in orderd to reveal your PC's motivations, to reveal his/her goals, to reveal his/her capacities. [/QUOTE]
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