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Is RPGing a *literary* endeavour?
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<blockquote data-quote="Bedrockgames" data-source="post: 7606728" data-attributes="member: 85555"><p>Imaro, I never said it was a choice between the two. We just have different preferences here. I have no problem with you liking what you like. But I've gamed long enough now to know what works for me at the table. And evocative descriptions are just very, very far down the list of what i look for (same for writing quality). </p><p></p><p>Here is how I would frame it:</p><p></p><p>I would rather run and read a module that has good ideas and content, than one that is well written with bad content. </p><p></p><p>If a module is well written and has good ideas, that is great, but the writing isn't the thing that pushes it over the edge for me. Still if the writing is good enough that it makes the good content easier to absorb, great!</p><p></p><p>However if the writing is so much of the focus that it detracts from my ability to absorb the good content (because it has long descriptions or just places too much emphasis on that kind of flavor) then that is a mark against it for me. </p><p></p><p>These really shouldn't t be controversial positions I think. I know a lot of gamers who feel the way I do about this stuff.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 7606728, member: 85555"] Imaro, I never said it was a choice between the two. We just have different preferences here. I have no problem with you liking what you like. But I've gamed long enough now to know what works for me at the table. And evocative descriptions are just very, very far down the list of what i look for (same for writing quality). Here is how I would frame it: I would rather run and read a module that has good ideas and content, than one that is well written with bad content. If a module is well written and has good ideas, that is great, but the writing isn't the thing that pushes it over the edge for me. Still if the writing is good enough that it makes the good content easier to absorb, great! However if the writing is so much of the focus that it detracts from my ability to absorb the good content (because it has long descriptions or just places too much emphasis on that kind of flavor) then that is a mark against it for me. These really shouldn't t be controversial positions I think. I know a lot of gamers who feel the way I do about this stuff. [/QUOTE]
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