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Is RPGing a *literary* endeavour?
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<blockquote data-quote="Imaro" data-source="post: 7607391" data-attributes="member: 48965"><p>If you're not sure what I mean refer to the last post by @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=23751" target="_blank">Maxperson</a></u></strong></em> for a pretty succinct explanation. </p><p></p><p>If what you are claiming above is true then if given the same quality content that is communicated clearly there should never be deviation in how players respond to it (either being interested or not interested)... which begs the question if it's purely a question of quality of content and clarity then why can numerous DM's try to hook their players to interact with the same content and get totally different responses from their players insofar as interest is concerned? Are you saying any and every DM who can't get his players interested in quality content must not be clearly communicating with their players? If not what are you saying is the cause?</p><p></p><p></p><p></p><p></p><p>Oh I was just making sure you understood that one did not equate to the other but it appears you already knew that and still chose to use "flowery language".</p></blockquote><p></p>
[QUOTE="Imaro, post: 7607391, member: 48965"] If you're not sure what I mean refer to the last post by @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=23751"]Maxperson[/URL][/U][/B][/I] for a pretty succinct explanation. If what you are claiming above is true then if given the same quality content that is communicated clearly there should never be deviation in how players respond to it (either being interested or not interested)... which begs the question if it's purely a question of quality of content and clarity then why can numerous DM's try to hook their players to interact with the same content and get totally different responses from their players insofar as interest is concerned? Are you saying any and every DM who can't get his players interested in quality content must not be clearly communicating with their players? If not what are you saying is the cause? Oh I was just making sure you understood that one did not equate to the other but it appears you already knew that and still chose to use "flowery language". [/QUOTE]
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