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General Tabletop Discussion
*TTRPGs General
Is RPGing a *literary* endeavour?
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<blockquote data-quote="Maxperson" data-source="post: 7611066" data-attributes="member: 23751"><p>Then end of story. If that's one use of the word, then RPGs are in fact literature. Regardless of any other uses.</p><p></p><p></p><p></p><p>I've made multiple different arguments. What I have not done is make arguments that require literature to be aspiring to a higher quality. </p><p></p><p></p><p></p><p>Actors improvise lines all the time. </p><p></p><p></p><p></p><p>I have established that RPGs are literature. That's not in doubt. We can either leave it at that, or discuss the more narrow subcategories of literature that might or might not apply.</p><p></p><p></p><p></p><p>You don't get to tell me what I am doing. I know what I am doing, and it's not sophistry.</p><p></p><p></p><p></p><p>Tell you what. You stop telling me what I am doing that I am telling you that I am no doing, and I'll stop telling you what you are doing.</p><p></p><p></p><p></p><p>I have. It was very frustrating. They would react to what I provided, but did very little else. One of my current players also started out that way, but I encourage and guide players and he's much more proactive now.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7611066, member: 23751"] Then end of story. If that's one use of the word, then RPGs are in fact literature. Regardless of any other uses. I've made multiple different arguments. What I have not done is make arguments that require literature to be aspiring to a higher quality. Actors improvise lines all the time. I have established that RPGs are literature. That's not in doubt. We can either leave it at that, or discuss the more narrow subcategories of literature that might or might not apply. You don't get to tell me what I am doing. I know what I am doing, and it's not sophistry. Tell you what. You stop telling me what I am doing that I am telling you that I am no doing, and I'll stop telling you what you are doing. I have. It was very frustrating. They would react to what I provided, but did very little else. One of my current players also started out that way, but I encourage and guide players and he's much more proactive now. [/QUOTE]
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