Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Is RPGing a *literary* endeavour?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bedrockgames" data-source="post: 7612055" data-attributes="member: 85555"><p>This is a very good example. There is no denying that half the movie is the music. Same with Conan. It is as much a part of the film as the script or the special effects. But one thing worth pointing out here, and I know this is somewhat besides your point, music like that can't just be ported into an RPG to the same effect (it can't even be ported into a video game---which is a much closer medium to a film---and have the same effect). I am sure many of us have experimented with music at the table. I used to use music in the background when I played. It can add mood, but in a totally different way from in film. It works well as ambient background, but try matching your game to the melody, the rhythm or the tempo (okay folks, it is the allegro section, lets pick things up!). It is a case where in film the music, the story and the visuals can be perfectly married. And I think there are few examples out there as well known as Star Wars in this respect. In a game, I've noticed there can be tension and conflict between what is going on at the table and the music. I've also found a lot of players simply don't respond well to music (some love it, some are indifferent, but some truly despise it and find it distracting). That said, you can experiment. I know a GM who designed around music, and planned out things like NPC themes, etc. That is very interesting but it has the effect of the music radically altering what you do, and it is probably only going to appeal to a narrow slice of players and GMs. </p><p></p><p>So again, for me one of the key things we have to ask ourselves in discussions like this is how the mediums are different and if the lessons of one medium apply in the same way to another. Just blindly accepting something like the descriptive stylings of novels for example, is, I think, not necessary for the RPG medium (and might run counter to certain styles of GMing and play).</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 7612055, member: 85555"] This is a very good example. There is no denying that half the movie is the music. Same with Conan. It is as much a part of the film as the script or the special effects. But one thing worth pointing out here, and I know this is somewhat besides your point, music like that can't just be ported into an RPG to the same effect (it can't even be ported into a video game---which is a much closer medium to a film---and have the same effect). I am sure many of us have experimented with music at the table. I used to use music in the background when I played. It can add mood, but in a totally different way from in film. It works well as ambient background, but try matching your game to the melody, the rhythm or the tempo (okay folks, it is the allegro section, lets pick things up!). It is a case where in film the music, the story and the visuals can be perfectly married. And I think there are few examples out there as well known as Star Wars in this respect. In a game, I've noticed there can be tension and conflict between what is going on at the table and the music. I've also found a lot of players simply don't respond well to music (some love it, some are indifferent, but some truly despise it and find it distracting). That said, you can experiment. I know a GM who designed around music, and planned out things like NPC themes, etc. That is very interesting but it has the effect of the music radically altering what you do, and it is probably only going to appeal to a narrow slice of players and GMs. So again, for me one of the key things we have to ask ourselves in discussions like this is how the mediums are different and if the lessons of one medium apply in the same way to another. Just blindly accepting something like the descriptive stylings of novels for example, is, I think, not necessary for the RPG medium (and might run counter to certain styles of GMing and play). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is RPGing a *literary* endeavour?
Top