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General Tabletop Discussion
*TTRPGs General
Is RPGing a *literary* endeavour?
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<blockquote data-quote="Ovinomancer" data-source="post: 7616976" data-attributes="member: 16814"><p>I don't fully agree with [MENTION=42582]pemerton[/MENTION]'s argument, but you nailed it that you don't have to precisely define a line on a spectrum to be able to say something is at one end or the other. I read pemerton to be analyzing at the least literary end of the spectrum and looking at whether RPGs can exist there. This is valid, but I don't think any existing RPGs do exist there even if they could conceptually. I think RPGs can exist on both sides of the undefined line.</p><p></p><p>Personally, I think art requires intent. So, if you intend your ROG to be literary, it is. Most likely a terrible example, but I think intent matters over execution with whether something is or isn't art. Now, critically, execution matters tremendously and I struggle to imagine an RPG experience that would cross into mediocre literary merit much less great.</p><p></p><p>I think it's useful to look at the core interaction of RPGs as to what the key parts are, and how those work. I'm not sure if literary quality is a useful metric for this.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7616976, member: 16814"] I don't fully agree with [MENTION=42582]pemerton[/MENTION]'s argument, but you nailed it that you don't have to precisely define a line on a spectrum to be able to say something is at one end or the other. I read pemerton to be analyzing at the least literary end of the spectrum and looking at whether RPGs can exist there. This is valid, but I don't think any existing RPGs do exist there even if they could conceptually. I think RPGs can exist on both sides of the undefined line. Personally, I think art requires intent. So, if you intend your ROG to be literary, it is. Most likely a terrible example, but I think intent matters over execution with whether something is or isn't art. Now, critically, execution matters tremendously and I struggle to imagine an RPG experience that would cross into mediocre literary merit much less great. I think it's useful to look at the core interaction of RPGs as to what the key parts are, and how those work. I'm not sure if literary quality is a useful metric for this. [/QUOTE]
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