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Is RPGing a *literary* endeavour?
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<blockquote data-quote="hawkeyefan" data-source="post: 7618668" data-attributes="member: 6785785"><p>I don't mind player interaction through character all that much....generally speaking, if that's what the players want to be doing, then I'm all for it. Although I don't think I'd ever go so far as some of the extreme examples I've heard in this or other recent threads. I do want the game to progress. </p><p></p><p>My comment was more about narration or focus on one character in particular. </p><p></p><p>It would definitely depend on the system. As I mentioned to Riley37, I'm far less worried about this when running Blades in the Dark as opposed to D&D. </p><p></p><p>Overall, if one player is going on about their character in some way, and I see other players roll their eyes, or pick up their phones.....that's what I don't want. It's a group activity, and yes there will be time for each player and character to have the spotlight or to get focus, but we all need to be engaged.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7618668, member: 6785785"] I don't mind player interaction through character all that much....generally speaking, if that's what the players want to be doing, then I'm all for it. Although I don't think I'd ever go so far as some of the extreme examples I've heard in this or other recent threads. I do want the game to progress. My comment was more about narration or focus on one character in particular. It would definitely depend on the system. As I mentioned to Riley37, I'm far less worried about this when running Blades in the Dark as opposed to D&D. Overall, if one player is going on about their character in some way, and I see other players roll their eyes, or pick up their phones.....that's what I don't want. It's a group activity, and yes there will be time for each player and character to have the spotlight or to get focus, but we all need to be engaged. [/QUOTE]
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