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Is RPGing a *literary* endeavour?
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<blockquote data-quote="Lanefan" data-source="post: 7619433" data-attributes="member: 29398"><p>Probably true, but as the thread title not only includes the word 'literary' but highlights it, it only follows that some time then has to be spent nailing down a) what the OP specifically meant by the word and b) what the word means to everyone else in general. These two things so far don't appear to be the same, and this difference represents about 500 posts so far.</p><p>And even this comes down to a) definition and b) preference. The OP has been fairly consistent over the long run in suggesting he prefers to frame situations that almost force the players - through their PCs - to act*. But it's also possible - and sometimes even desireable - to frame situations much more passively and merely give the players - through their PCs - a choice as to whether to act or not; leaving it up to the players to drive the action by what they do or don't do.</p><p></p><p>Put another way - and even this might not be any clearer - there's nothing at all wrong with a flourished description of a situation in which "we do nothing" would be a valid declaration from the players/PCs. Not every description should force the players into react mode; I'd far rather the description neutrally be what it is (and worded well enough to be engaging in and of itself) and have the players in proact mode deciding a) if the described situation warrants any action at all, and if so then b) what that action will be.</p><p></p><p>* - said action being open-ended and not pre-determined or pre-supposed in any way.</p><p></p><p>Well, it has; in that it's shown that some posters** feel the entire thread is built on a faulty premise due to a not-fully-agreed definition of the highlighted word in its title, and would like to see that foundation more firmly nailed in place before trying to build a discussion on it. That said, I'll confess to having mostly skipped over many of the definition-argument posts. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>** - of which I'm not one, really - I kinda get what the OP's definition is (I think!) but I'm not sold on the underlying premise he puts forward.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7619433, member: 29398"] Probably true, but as the thread title not only includes the word 'literary' but highlights it, it only follows that some time then has to be spent nailing down a) what the OP specifically meant by the word and b) what the word means to everyone else in general. These two things so far don't appear to be the same, and this difference represents about 500 posts so far. And even this comes down to a) definition and b) preference. The OP has been fairly consistent over the long run in suggesting he prefers to frame situations that almost force the players - through their PCs - to act*. But it's also possible - and sometimes even desireable - to frame situations much more passively and merely give the players - through their PCs - a choice as to whether to act or not; leaving it up to the players to drive the action by what they do or don't do. Put another way - and even this might not be any clearer - there's nothing at all wrong with a flourished description of a situation in which "we do nothing" would be a valid declaration from the players/PCs. Not every description should force the players into react mode; I'd far rather the description neutrally be what it is (and worded well enough to be engaging in and of itself) and have the players in proact mode deciding a) if the described situation warrants any action at all, and if so then b) what that action will be. * - said action being open-ended and not pre-determined or pre-supposed in any way. Well, it has; in that it's shown that some posters** feel the entire thread is built on a faulty premise due to a not-fully-agreed definition of the highlighted word in its title, and would like to see that foundation more firmly nailed in place before trying to build a discussion on it. That said, I'll confess to having mostly skipped over many of the definition-argument posts. :) ** - of which I'm not one, really - I kinda get what the OP's definition is (I think!) but I'm not sold on the underlying premise he puts forward. [/QUOTE]
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