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General Tabletop Discussion
*TTRPGs General
Is RPGing a *literary* endeavour?
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<blockquote data-quote="Fenris-77" data-source="post: 7619590" data-attributes="member: 6993955"><p>Something I've started to use more in my Literacy instruction, and which is going to feature in the RPG club I'm going to start next year, will be actual, honestly to goodness improv. Not because I want every session to be an improv session (far from it) but I found that improv as a warm up really loosened kids up and got them working together and overcame some of the shyer kids' natural reluctance to get into the conversation. It gets them thinking creatively, and that will help any RPG session.</p><p></p><p>As to the 'literary' value of D&D, or other RPGs, I think the term is too loaded in a bunch of ways. People who are "in English" or "in the business" tend to use 'literary' in one hand as a valorization of 'serious' authors and works, and in the other hand as a stick to flagellate authors they feel are too something (usually too popular or genre, but that's a different argument). In the broadest sense to call something literary is say it is connected to writing (literature), which RPGs are in enough ways to make the cut, at least for me. RPGs are a written thing, at least in part and to start, and the study of literature and it's forms, devices etc, very much inform pretty much every aspect of the game. I don't put a lot of value on 'literary' as a descriptor, so I don't feel like I'm giving much up being on the yes it is side of things.</p></blockquote><p></p>
[QUOTE="Fenris-77, post: 7619590, member: 6993955"] Something I've started to use more in my Literacy instruction, and which is going to feature in the RPG club I'm going to start next year, will be actual, honestly to goodness improv. Not because I want every session to be an improv session (far from it) but I found that improv as a warm up really loosened kids up and got them working together and overcame some of the shyer kids' natural reluctance to get into the conversation. It gets them thinking creatively, and that will help any RPG session. As to the 'literary' value of D&D, or other RPGs, I think the term is too loaded in a bunch of ways. People who are "in English" or "in the business" tend to use 'literary' in one hand as a valorization of 'serious' authors and works, and in the other hand as a stick to flagellate authors they feel are too something (usually too popular or genre, but that's a different argument). In the broadest sense to call something literary is say it is connected to writing (literature), which RPGs are in enough ways to make the cut, at least for me. RPGs are a written thing, at least in part and to start, and the study of literature and it's forms, devices etc, very much inform pretty much every aspect of the game. I don't put a lot of value on 'literary' as a descriptor, so I don't feel like I'm giving much up being on the yes it is side of things. [/QUOTE]
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