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General Tabletop Discussion
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Is Shield to strong of a spell? Should and how would it be changed for OneD&D?
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<blockquote data-quote="Lycurgon" data-source="post: 8806221" data-attributes="member: 7025583"><p>Shield is never a problem on a low AC Wizard or Sorcerer. It might save them from a some attacks but they are still going to get hit by a reasonable number of attacks. </p><p></p><p>It becomes overpowered on a AC frontliner because it can easily make them unhittable to all but Crits. An Eldritch Knight or worse a Bladesinger (because of the number of slots they have to throw at it) can become almost untouchable. And if the DM ups the monsters attacks to be able to hit them more often, they they can become too powerful against the other frontliners that don't have shield, hitting them too often. </p><p>I have seen this happen, I have seen how an Eldritch Knight using blur and shield when needed is almost impossible to hit. I have been that Bladesinger that rarely gets hit, I am more of a tank than our Paladin. We have had situations when I stood in front and thr paladin hid behind me and used their polearm to attack. I know the DM doesn't want me to up my AC further so I don't even have 20 Int and am not going for it to avoid higher AC. The problem being the difference in AC of the PCs, my Bladesinger is already higher AC while Bladesinging than anyone else in the party before using Shield.</p><p></p><p>SO the DM is considering banning or modifying it for future games, at least for the high AC character.</p></blockquote><p></p>
[QUOTE="Lycurgon, post: 8806221, member: 7025583"] Shield is never a problem on a low AC Wizard or Sorcerer. It might save them from a some attacks but they are still going to get hit by a reasonable number of attacks. It becomes overpowered on a AC frontliner because it can easily make them unhittable to all but Crits. An Eldritch Knight or worse a Bladesinger (because of the number of slots they have to throw at it) can become almost untouchable. And if the DM ups the monsters attacks to be able to hit them more often, they they can become too powerful against the other frontliners that don't have shield, hitting them too often. I have seen this happen, I have seen how an Eldritch Knight using blur and shield when needed is almost impossible to hit. I have been that Bladesinger that rarely gets hit, I am more of a tank than our Paladin. We have had situations when I stood in front and thr paladin hid behind me and used their polearm to attack. I know the DM doesn't want me to up my AC further so I don't even have 20 Int and am not going for it to avoid higher AC. The problem being the difference in AC of the PCs, my Bladesinger is already higher AC while Bladesinging than anyone else in the party before using Shield. SO the DM is considering banning or modifying it for future games, at least for the high AC character. [/QUOTE]
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Is Shield to strong of a spell? Should and how would it be changed for OneD&D?
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