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General Tabletop Discussion
*Dungeons & Dragons
Is Shield to strong of a spell? Should and how would it be changed for OneD&D?
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<blockquote data-quote="JiffyPopTart" data-source="post: 8806645" data-attributes="member: 4881"><p>Note: I literally said (typed I guess) in my last sentence for Uncanny dodge it costs a reaction.</p><p></p><p>But overall all I am going to reiterate is that your use cases for shield being overpowered are use cases that are rare at my table. </p><p></p><p>We never play at levels higher than early teens. </p><p> </p><p>Wizards rarely get attacked by attack rolls. They are usually behind the line at low levels and flying out of reach at higher ones. Rogues also get rarely attacked as they are hiding.</p><p></p><p>When wizards do get attacked it's rarely by an entire enmy side it's one combatant. Enemies usually pair off against the available opponents they can reach.</p><p></p><p>My table doesn't frequently build optimized characters like paladins with level dips to bend the system to the pint of breaking. ACs in the 20s are temporary and rare.</p><p></p><p>So if you want to call shield broken I can't agree because shield is rarely used at my table. It doesn't cause a disruption in the game when it's used. It's not even a must take spell when available.</p></blockquote><p></p>
[QUOTE="JiffyPopTart, post: 8806645, member: 4881"] Note: I literally said (typed I guess) in my last sentence for Uncanny dodge it costs a reaction. But overall all I am going to reiterate is that your use cases for shield being overpowered are use cases that are rare at my table. We never play at levels higher than early teens. Wizards rarely get attacked by attack rolls. They are usually behind the line at low levels and flying out of reach at higher ones. Rogues also get rarely attacked as they are hiding. When wizards do get attacked it's rarely by an entire enmy side it's one combatant. Enemies usually pair off against the available opponents they can reach. My table doesn't frequently build optimized characters like paladins with level dips to bend the system to the pint of breaking. ACs in the 20s are temporary and rare. So if you want to call shield broken I can't agree because shield is rarely used at my table. It doesn't cause a disruption in the game when it's used. It's not even a must take spell when available. [/QUOTE]
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Is Shield to strong of a spell? Should and how would it be changed for OneD&D?
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