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General Tabletop Discussion
*Pathfinder & Starfinder
Is "Shield" too powerful?
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<blockquote data-quote="Nifft" data-source="post: 4429054" data-attributes="member: 6562"><p>You're lumping two things together that ought not be so lumped: attack and damage.</p><p></p><p>Staff of Defense is the only power I've seen that allows you to declare its use after hearing damage. Other interrupt powers may only allow you to know the attack roll.</p><p></p><p>This is the difference between: <ul> <li data-xf-list-type="ul"> "Does a 25 hit?"</li> </ul><p>... and ... <ul> <li data-xf-list-type="ul"> "Does a 25 hit? Because if it does, that's 80 hit points, I'm going to push your whole family into a pit, and ice weasels will have their way with your daughter."</li> </ul><p>Smidgen of a difference there.</p><p></p><p>In your example, where the DM rolls attack and damage and doesn't need to ask the player his AC, at what point is the player expected to decide whether to use Shield or not? Asking the AC makes this decision very natural, since the DM is waiting for a response from the player anyway. In your game, does the player literally have to interrupt the DM's monologue?</p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 4429054, member: 6562"] You're lumping two things together that ought not be so lumped: attack and damage. Staff of Defense is the only power I've seen that allows you to declare its use after hearing damage. Other interrupt powers may only allow you to know the attack roll. This is the difference between: [list] [*] "Does a 25 hit?" [/list] ... and ... [list] [*] "Does a 25 hit? Because if it does, that's 80 hit points, I'm going to push your whole family into a pit, and ice weasels will have their way with your daughter."[/list] Smidgen of a difference there. In your example, where the DM rolls attack and damage and doesn't need to ask the player his AC, at what point is the player expected to decide whether to use Shield or not? Asking the AC makes this decision very natural, since the DM is waiting for a response from the player anyway. In your game, does the player literally have to interrupt the DM's monologue? Cheers, -- N [/QUOTE]
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Is "Shield" too powerful?
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