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General Tabletop Discussion
*Pathfinder & Starfinder
Is "Shield" too powerful?
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<blockquote data-quote="Fedifensor" data-source="post: 4431428" data-attributes="member: 7289"><p>You mean, like EVERYONE? The game wasn't released yet. That actually makes it <strong><em>more</em></strong> important to show the 'official' way to play, especially on a podcast that people will be listening to in order to find out how the game plays. </p><p></p><p>----------</p><p>(For those following along, KarensDad is a master of the <a href="http://en.wikipedia.org/wiki/Strawman" target="_blank">Straw Man</a> argument, which is summarized below. This appears to be a classic 2.1 example.)</p><p></p><p>1. Person A has position X.</p><p></p><p>2. Person B ignores X and instead presents position Y.</p><p>Y is a distorted version of X and can be set up in several ways, including:</p><p></p><p> <p style="margin-left: 20px">1. Presenting a misrepresentation of the opponent's position and then refuting it, thus giving the appearance that the opponent's actual position has been refuted.[1]</p> <p style="margin-left: 20px"> 2. Quoting an opponent's words out of context — i.e., choosing quotations that are not representative of the opponent's actual intentions (see contextomy and quote mining).[2]</p> <p style="margin-left: 20px"> 3. Presenting someone who defends a position poorly as the defender and then refuting that person's arguments, thus giving the appearance that every upholder of that position, and thus the position itself, has been defeated.[1]</p> <p style="margin-left: 20px"> 4. Inventing a fictitious persona with actions or beliefs that are criticized, such that the person represents a group of whom the speaker is critical.</p> <p style="margin-left: 20px"> 5. Oversimplifying an opponent's argument, then attacking the simplified version.</p><p></p><p>3. Person B attacks position Y.</p><p></p><p>4. Person B draws a conclusion that X is false/incorrect/flawed.</p><p>This sort of "reasoning" is fallacious because attacking a distorted version of a position simply does not constitute an attack on the position itself.</p><p>----------</p><p></p><p>Furthermore, even if we take your statement at face value, it undercuts your own argument. You state that "Even WotC designers DM differently and they sometimes even DM differently based on what they roll on the dice." Thus, the argument that you should not tell players what AC is hit is undercut - how can it only be one way if it is DM preference?</p><p></p><p>Really, when you want to engage in a discussion, instead of straw man arguments for the sole purpose of 'winning', it may be worth responding to your posts. Arguing with someone who can't even accept the possibility there are other ways to interpret the rules besides his own viewpoint is an exercise in futility. So, if you feel that posting last in a subject is a win, enjoy your victory.</p></blockquote><p></p>
[QUOTE="Fedifensor, post: 4431428, member: 7289"] You mean, like EVERYONE? The game wasn't released yet. That actually makes it [B][I]more[/I][/B] important to show the 'official' way to play, especially on a podcast that people will be listening to in order to find out how the game plays. ---------- (For those following along, KarensDad is a master of the [URL="http://en.wikipedia.org/wiki/Strawman"]Straw Man[/URL] argument, which is summarized below. This appears to be a classic 2.1 example.) 1. Person A has position X. 2. Person B ignores X and instead presents position Y. Y is a distorted version of X and can be set up in several ways, including: [INDENT]1. Presenting a misrepresentation of the opponent's position and then refuting it, thus giving the appearance that the opponent's actual position has been refuted.[1] 2. Quoting an opponent's words out of context — i.e., choosing quotations that are not representative of the opponent's actual intentions (see contextomy and quote mining).[2] 3. Presenting someone who defends a position poorly as the defender and then refuting that person's arguments, thus giving the appearance that every upholder of that position, and thus the position itself, has been defeated.[1] 4. Inventing a fictitious persona with actions or beliefs that are criticized, such that the person represents a group of whom the speaker is critical. 5. Oversimplifying an opponent's argument, then attacking the simplified version.[/INDENT] 3. Person B attacks position Y. 4. Person B draws a conclusion that X is false/incorrect/flawed. This sort of "reasoning" is fallacious because attacking a distorted version of a position simply does not constitute an attack on the position itself. ---------- Furthermore, even if we take your statement at face value, it undercuts your own argument. You state that "Even WotC designers DM differently and they sometimes even DM differently based on what they roll on the dice." Thus, the argument that you should not tell players what AC is hit is undercut - how can it only be one way if it is DM preference? Really, when you want to engage in a discussion, instead of straw man arguments for the sole purpose of 'winning', it may be worth responding to your posts. Arguing with someone who can't even accept the possibility there are other ways to interpret the rules besides his own viewpoint is an exercise in futility. So, if you feel that posting last in a subject is a win, enjoy your victory. [/QUOTE]
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Is "Shield" too powerful?
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