Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is "Shield" too powerful?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KarinsDad" data-source="post: 4434496" data-attributes="member: 2011"><p>Actually, when you post something silly, yes, I do tend to ignore it because I know about your hyperbole snowball effect.</p><p></p><p></p><p>With regard to Hit the Dirt and Shield.</p><p></p><p>Hit the Dirt:</p><p></p><p>1) Is 22nd level.</p><p></p><p>2) It affects all defenses.</p><p></p><p>3) It only affects area and close attacks.</p><p></p><p>4) It only works if the PC can get far enough away. Nothing in the rules indicates that the PC knows what the area of an enemy effect actually is. According to the rules, the DM can run it either way (the player knowing the area or the player not knowing the area) since the rules are silent on this issue.</p><p></p><p></p><p>Shield:</p><p></p><p>1) Is 2nd level.</p><p></p><p>2) It affects AC and Reflex.</p><p></p><p>3) It affects any type of attack (area, range, close, melee).</p><p></p><p>4) It only works if the attack is within 4.</p><p></p><p>#2 is advantage HtD, #3 is advantage Shield. So, the only thing balance-wise to offset #1 is #4. One could run HtD where the player knows the area of the attack and run Shield where the player does not know the die total and it would be totally balanced since HtD is 20 levels higher than Shield.</p><p></p><p>Hence, your conclusion is faulty, regardless of your over the top hyperbole of insanity (and your hyperbole is one of the reasons I sometimes ignore your posts). This example illustrates nothing with regard to whether the DM should state out loud attack totals. In other words, your example here is a red herring to the actual rules discussion about Shield.</p><p></p><p></p><p>Let's take a rules quote instead:</p><p></p><p></p><p></p><p>This quote supports my POV. It does not support the "pro-DM states attack roll out loud" POV. Why? Because "you" refers to the DM when the DM is having an NPC attack, hence, the DM compares the total, not the player (with a literal reading of this rule).</p><p></p><p>The problem with such a literal reading is that the player might then be entitled to know the defenses of any opponent he attacks. He does the attack comparison, not the DM.</p><p></p><p>Quid Pro Quo.</p><p></p><p>However, the solution to this is that one can take this interpretation literally for the DM attacking and not literally for the players attacking since the DM is not forced to run the game in a specific way (unless the rules say so). YMMV.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4434496, member: 2011"] Actually, when you post something silly, yes, I do tend to ignore it because I know about your hyperbole snowball effect. With regard to Hit the Dirt and Shield. Hit the Dirt: 1) Is 22nd level. 2) It affects all defenses. 3) It only affects area and close attacks. 4) It only works if the PC can get far enough away. Nothing in the rules indicates that the PC knows what the area of an enemy effect actually is. According to the rules, the DM can run it either way (the player knowing the area or the player not knowing the area) since the rules are silent on this issue. Shield: 1) Is 2nd level. 2) It affects AC and Reflex. 3) It affects any type of attack (area, range, close, melee). 4) It only works if the attack is within 4. #2 is advantage HtD, #3 is advantage Shield. So, the only thing balance-wise to offset #1 is #4. One could run HtD where the player knows the area of the attack and run Shield where the player does not know the die total and it would be totally balanced since HtD is 20 levels higher than Shield. Hence, your conclusion is faulty, regardless of your over the top hyperbole of insanity (and your hyperbole is one of the reasons I sometimes ignore your posts). This example illustrates nothing with regard to whether the DM should state out loud attack totals. In other words, your example here is a red herring to the actual rules discussion about Shield. Let's take a rules quote instead: This quote supports my POV. It does not support the "pro-DM states attack roll out loud" POV. Why? Because "you" refers to the DM when the DM is having an NPC attack, hence, the DM compares the total, not the player (with a literal reading of this rule). The problem with such a literal reading is that the player might then be entitled to know the defenses of any opponent he attacks. He does the attack comparison, not the DM. Quid Pro Quo. However, the solution to this is that one can take this interpretation literally for the DM attacking and not literally for the players attacking since the DM is not forced to run the game in a specific way (unless the rules say so). YMMV. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is "Shield" too powerful?
Top