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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is "Shield" too powerful?
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<blockquote data-quote="KarinsDad" data-source="post: 4694533" data-attributes="member: 2011"><p>But, that's the point. 13% is the optimal savings assuming Second Wind is always used in every encounter that it can be used in. It doesn't work at all for a given encounter where the PC gets hit once, saves his Second Wind, and then never gets hit again. In that encounter, it was a 50% decrease in savings, not a 13% gain.</p><p></p><p>In order to gain the 13%, one needs to be fairly knowledgeable about whether another successful attack is going to occur.</p><p></p><p></p><p></p><p>Shield should be used the first time every time (assuming it is not a minion attack). One does not use the same potential strategy as with Second Chance.</p><p></p><p>The reason is that future successful attacks against the PC might be Will attacks, might be Fort attacks, or might be outside of Shield's 20% protection range. Hence, the best strategy for Shield is typically to use it right away against the first non-minion attack.</p><p></p><p>Note: if most or all of the enemies are minions, it might once in a while be a good strategy to use it against a minion. It's a good strategy to use it against a minion if the PC has 3 hit points remaining as well. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Note: if there is a BBEG like a Dragon, it might be a good strategy to not use it against an attack from a different opponent.</p><p></p><p>So no, waiting is typically not a good strategy for Shield. It is only slightly better for Second Wind assuming the player knows that his PC will get hit at least once more in the encounter.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4694533, member: 2011"] But, that's the point. 13% is the optimal savings assuming Second Wind is always used in every encounter that it can be used in. It doesn't work at all for a given encounter where the PC gets hit once, saves his Second Wind, and then never gets hit again. In that encounter, it was a 50% decrease in savings, not a 13% gain. In order to gain the 13%, one needs to be fairly knowledgeable about whether another successful attack is going to occur. Shield should be used the first time every time (assuming it is not a minion attack). One does not use the same potential strategy as with Second Chance. The reason is that future successful attacks against the PC might be Will attacks, might be Fort attacks, or might be outside of Shield's 20% protection range. Hence, the best strategy for Shield is typically to use it right away against the first non-minion attack. Note: if most or all of the enemies are minions, it might once in a while be a good strategy to use it against a minion. It's a good strategy to use it against a minion if the PC has 3 hit points remaining as well. ;) Note: if there is a BBEG like a Dragon, it might be a good strategy to not use it against an attack from a different opponent. So no, waiting is typically not a good strategy for Shield. It is only slightly better for Second Wind assuming the player knows that his PC will get hit at least once more in the encounter. [/QUOTE]
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Community
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Is "Shield" too powerful?
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