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General Tabletop Discussion
*Pathfinder & Starfinder
Is "Shield" too powerful?
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<blockquote data-quote="Trebor62" data-source="post: 4695194" data-attributes="member: 71781"><p>While this might not apply to a invisible attacker the PC's who are being attacked can curtainly judge for themselves how easily their attacker is beating down there defenses or not. Afterall there "right there" facing the monster trying to kill them.</p><p> </p><p>And why should only the DM have all the information as to how easliy or not the PC can hit the monsters? To maintain balance and realism within the game frame the information should be equal available to monster and PC. Why should monsters only be privy to all the details of the PC defenses but not the PC's of the monsters? Afterall the PC's are "Heroes" head and shoulders above oridinary people in terms of ability. Why should a lowly dumb goblin for example have a better understanding of the PC's strengths and weaknesses than the heroes do of the Goblins. If I understand your point you would reserve that information for the monsters run by the DM but deny it to the PC's as something they could not know, while it is something the DM controlling the monsters cannot help but know and be influenced by to some degree.</p></blockquote><p></p>
[QUOTE="Trebor62, post: 4695194, member: 71781"] While this might not apply to a invisible attacker the PC's who are being attacked can curtainly judge for themselves how easily their attacker is beating down there defenses or not. Afterall there "right there" facing the monster trying to kill them. And why should only the DM have all the information as to how easliy or not the PC can hit the monsters? To maintain balance and realism within the game frame the information should be equal available to monster and PC. Why should monsters only be privy to all the details of the PC defenses but not the PC's of the monsters? Afterall the PC's are "Heroes" head and shoulders above oridinary people in terms of ability. Why should a lowly dumb goblin for example have a better understanding of the PC's strengths and weaknesses than the heroes do of the Goblins. If I understand your point you would reserve that information for the monsters run by the DM but deny it to the PC's as something they could not know, while it is something the DM controlling the monsters cannot help but know and be influenced by to some degree. [/QUOTE]
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Community
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Is "Shield" too powerful?
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