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General Tabletop Discussion
*Pathfinder & Starfinder
Is "Shield" too powerful?
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<blockquote data-quote="KarinsDad" data-source="post: 4696683" data-attributes="member: 2011"><p>Not in the least. It assumes nothing of the sort.</p><p></p><p>It matters not if there if 5 attacks or 10 attacks. If 4 of them hit, how good is Shield? If 2 of them hit, how good is Shield?</p><p></p><p>Conversely, if 2 of them hit, how good is Second Chance? How much damage does it stop?</p><p></p><p>You are really getting hung up on standard probability and forcing the question to relate to number of attacks.</p><p></p><p>That is one approach, but not necessarily the best one when considering game mechanics which only occur on a to hit.</p><p></p><p>If we were talking a +1 to AC game mechanic, then it affects every single attack against AC. There, it is important to consider attacks because the mechanic affects attacks.</p><p></p><p>Second Chance and Shield do not affect the initial attack roll. They come into play AFTER an attack is determine. It's a different type of problem.</p><p></p><p>Shoe horning it into standard attack equations is not quite valid.</p><p></p><p></p><p></p><p>And this illustrates two answers to two different questions.</p><p></p><p>Just like the other two equations do.</p><p></p><p></p><p>I'll get back to what is important for these two powers (and you stated that it was the important metric yourself). What happens when one gets hit and one of these powers can occur. How does it change the damage?</p><p></p><p>It matters not what happens if the attack misses. That's outside the domain of the scope of these two powers. Instead of using the Set, you are using a Superset.</p><p></p><p></p><p></p><p>And, that's fine. You answered a different question.</p><p></p><p>But at the same time, I did not claim your math was incorrect for what you wanted to solve, you claimed that my math was incorrect for what I wanted to solve.</p><p></p><p>Going back to this last example:</p><p></p><p>Miss and Miss = 0%</p><p>Miss and Hit = 30%</p><p>Hit and Miss = 30%</p><p>Hit and Hit = 51%</p><p></p><p>For me, what is important is that Shield is effective in that encounter 30% of the time on one hit and 51% of the time on two hits. That's what is really important to a player.</p><p></p><p>Not that out of two attacks, Shield is effective 27.72% of the time. Although related to the important question, it misses the mark slightly.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4696683, member: 2011"] Not in the least. It assumes nothing of the sort. It matters not if there if 5 attacks or 10 attacks. If 4 of them hit, how good is Shield? If 2 of them hit, how good is Shield? Conversely, if 2 of them hit, how good is Second Chance? How much damage does it stop? You are really getting hung up on standard probability and forcing the question to relate to number of attacks. That is one approach, but not necessarily the best one when considering game mechanics which only occur on a to hit. If we were talking a +1 to AC game mechanic, then it affects every single attack against AC. There, it is important to consider attacks because the mechanic affects attacks. Second Chance and Shield do not affect the initial attack roll. They come into play AFTER an attack is determine. It's a different type of problem. Shoe horning it into standard attack equations is not quite valid. And this illustrates two answers to two different questions. Just like the other two equations do. I'll get back to what is important for these two powers (and you stated that it was the important metric yourself). What happens when one gets hit and one of these powers can occur. How does it change the damage? It matters not what happens if the attack misses. That's outside the domain of the scope of these two powers. Instead of using the Set, you are using a Superset. And, that's fine. You answered a different question. But at the same time, I did not claim your math was incorrect for what you wanted to solve, you claimed that my math was incorrect for what I wanted to solve. Going back to this last example: Miss and Miss = 0% Miss and Hit = 30% Hit and Miss = 30% Hit and Hit = 51% For me, what is important is that Shield is effective in that encounter 30% of the time on one hit and 51% of the time on two hits. That's what is really important to a player. Not that out of two attacks, Shield is effective 27.72% of the time. Although related to the important question, it misses the mark slightly. [/QUOTE]
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Is "Shield" too powerful?
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