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General Tabletop Discussion
*Pathfinder & Starfinder
Is "Shield" too powerful?
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<blockquote data-quote="KarinsDad" data-source="post: 4698703" data-attributes="member: 2011"><p>Second level. PCs average ~32 hit points each. 5 PCs = 160 hit points in the party.</p><p></p><p>A major encounter is against third level or higher foes. But I will cut you a break and make it second level foes. Second level foes average +6.5 to hit in the MM, 6.55 points of damage and 9.7 points of damage on a crit (even with minions). Second level PCs average AC 18, so they get hit on a 12 (11.5, but I am cutting you a break here too). 45% chance to hit. The second level foes in the MM all have attacks vs. AC and this equation does not include their special abilities.</p><p></p><p>100 attacks * (40% hit chance * 6.55 points per hit + 5% crit chance * 9.7 points per crit) = 310 points of damage</p><p></p><p>You've just TPKed your party nearly twice over. <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p><p></p><p>Even the two Cleric Healing Words only add another 31 hit points and 5 Second Winds add 40 more. An immediate in round one Shield of Faith for 66. Where exactly do the other 14 hit points for one PC to still be standing with one hit point come from? Maybe a Beacon of Hope.</p><p></p><p></p><p>I lowered the total damage by including wimpy minions in these calculations (it's +6.5, 7.7+ damage and 10.4+ damage on a crit without them), I made it only second level foes, I rounded to fewer hits per encounter, I cast Shield of Faith in round one, I did not include any monster special abilities and the PCs are still TPKed or nearly so.</p><p></p><p></p><p>Or put another way, 100+ attacks = 10 opponents, each of which last an average of 10 rounds. Would 10 second level foes really last 10 rounds on average? How about 20 second level foes averaging 5 rounds each?</p><p></p><p>You must have fairly large fights. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4698703, member: 2011"] Second level. PCs average ~32 hit points each. 5 PCs = 160 hit points in the party. A major encounter is against third level or higher foes. But I will cut you a break and make it second level foes. Second level foes average +6.5 to hit in the MM, 6.55 points of damage and 9.7 points of damage on a crit (even with minions). Second level PCs average AC 18, so they get hit on a 12 (11.5, but I am cutting you a break here too). 45% chance to hit. The second level foes in the MM all have attacks vs. AC and this equation does not include their special abilities. 100 attacks * (40% hit chance * 6.55 points per hit + 5% crit chance * 9.7 points per crit) = 310 points of damage You've just TPKed your party nearly twice over. :erm: Even the two Cleric Healing Words only add another 31 hit points and 5 Second Winds add 40 more. An immediate in round one Shield of Faith for 66. Where exactly do the other 14 hit points for one PC to still be standing with one hit point come from? Maybe a Beacon of Hope. I lowered the total damage by including wimpy minions in these calculations (it's +6.5, 7.7+ damage and 10.4+ damage on a crit without them), I made it only second level foes, I rounded to fewer hits per encounter, I cast Shield of Faith in round one, I did not include any monster special abilities and the PCs are still TPKed or nearly so. Or put another way, 100+ attacks = 10 opponents, each of which last an average of 10 rounds. Would 10 second level foes really last 10 rounds on average? How about 20 second level foes averaging 5 rounds each? You must have fairly large fights. :lol: [/QUOTE]
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Is "Shield" too powerful?
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