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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is Sorcerer the weakest 3.5 base class now?
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<blockquote data-quote="jgsugden" data-source="post: 1386044" data-attributes="member: 2629"><p>If you're ending up with a lot of extra spells at the end of the day, you're not being efficient. Try learning/casting some 'precombat' type spells like defensive spells, buff spells or summon monster spells. </p><p></p><p>A very low level sorcerer does not know enough spells to have something for every situation. That doesn't really get going until 10th level or so, but you should have effective spells for *most* situations. My current sorcerere, when he was a 7th level sorcerer, had magic missile, shield, protection from evil, ray of enfeeblement, acid arrow, invisibility, SM II, fireball and haste. He managed to use up almost all his non-0 level spells by the end of the 4th battle of the day (the point at which we usually rested). If they were attacked while resting, he made use of his wands (lightning bolt, SM I and grease). During his entire career (with the exceptions of levels 1 and 2), he has felt useless only once, and that was due to a role playing situation (where the party told me to keep an artifact safe while they dealt with the creature searching for it ... but even in that situation, I was summoning monsters and sending them in to help, a bit.)</p><p></p><p>A well used wizard is significantly more powerful that a sorcerer that fails to use its full potential. But a well used sorcerer is also far more powerful than a wizard that fails to use its full potential, too.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 1386044, member: 2629"] If you're ending up with a lot of extra spells at the end of the day, you're not being efficient. Try learning/casting some 'precombat' type spells like defensive spells, buff spells or summon monster spells. A very low level sorcerer does not know enough spells to have something for every situation. That doesn't really get going until 10th level or so, but you should have effective spells for *most* situations. My current sorcerere, when he was a 7th level sorcerer, had magic missile, shield, protection from evil, ray of enfeeblement, acid arrow, invisibility, SM II, fireball and haste. He managed to use up almost all his non-0 level spells by the end of the 4th battle of the day (the point at which we usually rested). If they were attacked while resting, he made use of his wands (lightning bolt, SM I and grease). During his entire career (with the exceptions of levels 1 and 2), he has felt useless only once, and that was due to a role playing situation (where the party told me to keep an artifact safe while they dealt with the creature searching for it ... but even in that situation, I was summoning monsters and sending them in to help, a bit.) A well used wizard is significantly more powerful that a sorcerer that fails to use its full potential. But a well used sorcerer is also far more powerful than a wizard that fails to use its full potential, too. [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is Sorcerer the weakest 3.5 base class now?
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