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Is Speak Language a useless skill?
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<blockquote data-quote="s/LaSH" data-source="post: 1315593" data-attributes="member: 6929"><p>Well, in my campaign there was this ancient empire, see, which conquered nearly the whole world, see, and after it collapsed about 800 years ago everyone kept speaking the same language.</p><p></p><p>Except that this empire was Rome, the language was Latin, and by the time you've crossed the Mediterranean everyone speaks Arabic instead. I reckon it added versimilitude to places which we <em>know</em> should be different.</p><p></p><p>By a similar token, Common for some people might be English - but then they walk into Cockney parts of London and realise that something's gone horribly wrong. (Now I've remembered USAmerican TV shows actually subtitling English people. Allow me a brief shudder.)</p><p></p><p>I guess it depends on campaign scope and certain other control knobs.</p><p></p><p>The Stargate SG-1 RPG has a slightly different take on languages, which is rather complicated and encourages someone to take huge piles of skill points in the Languages skill (of which there is only one, but points are then subdivided into other languages again) or Xenolinguistics. Possibly worth checking out for some of the 'implied experience' concepts. Have you ever learned French? If you answer non, you'll see that things aren't always as clear as they might seem...</p></blockquote><p></p>
[QUOTE="s/LaSH, post: 1315593, member: 6929"] Well, in my campaign there was this ancient empire, see, which conquered nearly the whole world, see, and after it collapsed about 800 years ago everyone kept speaking the same language. Except that this empire was Rome, the language was Latin, and by the time you've crossed the Mediterranean everyone speaks Arabic instead. I reckon it added versimilitude to places which we [i]know[/i] should be different. By a similar token, Common for some people might be English - but then they walk into Cockney parts of London and realise that something's gone horribly wrong. (Now I've remembered USAmerican TV shows actually subtitling English people. Allow me a brief shudder.) I guess it depends on campaign scope and certain other control knobs. The Stargate SG-1 RPG has a slightly different take on languages, which is rather complicated and encourages someone to take huge piles of skill points in the Languages skill (of which there is only one, but points are then subdivided into other languages again) or Xenolinguistics. Possibly worth checking out for some of the 'implied experience' concepts. Have you ever learned French? If you answer non, you'll see that things aren't always as clear as they might seem... [/QUOTE]
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