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General Tabletop Discussion
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Is Spell Blasting Doomed to Suck Even More in Next than it did in 3.x?
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<blockquote data-quote="gyor" data-source="post: 6168630" data-attributes="member: 6670153"><p>Actually blaster wizards in 5e, aka evokers are very powerful, they don't have to worry about hitting allies, half damage on a miss for evocation cantrips, add thier intelligence to the damage of evocation spells, ingore resistance to evocation spells and the big daddy overcharge which allows the evoker to do maxiumized damage. Oh and at level 20 they can cast fireball and lightening at will. Plus Spell Mastery which allows any mage to cast 1 first level spell at will and one second level spell at will. Plus all wizarss can make potions, scrolls.</p><p></p><p> That not including if you decide to take the arcane archer feat as well, which is absolutely awesome for wizards. An Arcane Archer Evoker wizard at level 20 teamed with an archer focused ranger for example can enchant as many arrows as the Ranger can get his hands on with fire balls and lightening. Now imagine that Arcane Archer has an entire party of archers, he can cast an infinate amount of arrows with fire balls that ignore resistance, add intelligence to the damage, do no damage to allies, and be fired by the whole party! Talk about armedgon!</p><p></p><p> So no, you should not worry about the Blaster Wizard's he's fine and can easily compete with a fighter, its just fighters don't get automatically eciplsed by the wizard.</p></blockquote><p></p>
[QUOTE="gyor, post: 6168630, member: 6670153"] Actually blaster wizards in 5e, aka evokers are very powerful, they don't have to worry about hitting allies, half damage on a miss for evocation cantrips, add thier intelligence to the damage of evocation spells, ingore resistance to evocation spells and the big daddy overcharge which allows the evoker to do maxiumized damage. Oh and at level 20 they can cast fireball and lightening at will. Plus Spell Mastery which allows any mage to cast 1 first level spell at will and one second level spell at will. Plus all wizarss can make potions, scrolls. That not including if you decide to take the arcane archer feat as well, which is absolutely awesome for wizards. An Arcane Archer Evoker wizard at level 20 teamed with an archer focused ranger for example can enchant as many arrows as the Ranger can get his hands on with fire balls and lightening. Now imagine that Arcane Archer has an entire party of archers, he can cast an infinate amount of arrows with fire balls that ignore resistance, add intelligence to the damage, do no damage to allies, and be fired by the whole party! Talk about armedgon! So no, you should not worry about the Blaster Wizard's he's fine and can easily compete with a fighter, its just fighters don't get automatically eciplsed by the wizard. [/QUOTE]
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Is Spell Blasting Doomed to Suck Even More in Next than it did in 3.x?
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