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Is Spell Blasting Doomed to Suck Even More in Next than it did in 3.x?
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<blockquote data-quote="Dandu" data-source="post: 6170531" data-attributes="member: 85158"><p>Once a feat is selected, you can't change it easily. If you decide to take Weapon Focus, Specialization, and the Greater WF/WS feats, you've invested a large chunk of resources into a single type of weapon without the ability to apply them to anything else you find. (Unless you happen to be a Warblade, who can do that.)</p><p></p><p>If you choose to specialize in two weapons, say the Greatsword and Longbow, not only do you have to pump three stats (Str, Dex, Con), but you have to buy into at least two different feat chains. This means that when you need to use a Greatsword, you're not doing it as well as someone who spent all their feats on Greastwording. A similar problem occurs with archery, which you need to spend a lot of feats on in order to be functional. (Though having a ranged option is never a bad idea, just not necessarily an effective one.)</p><p></p><p>We could, of course, test this out with an example build. Fortunately, I have <a href="http://www.thetangledweb.net/forums/profiler/view_char.php?cid=31460" target="_blank">one</a>. What monsters could such a fighter be expected to face and "tank" in a classic 4 person party?</p></blockquote><p></p>
[QUOTE="Dandu, post: 6170531, member: 85158"] Once a feat is selected, you can't change it easily. If you decide to take Weapon Focus, Specialization, and the Greater WF/WS feats, you've invested a large chunk of resources into a single type of weapon without the ability to apply them to anything else you find. (Unless you happen to be a Warblade, who can do that.) If you choose to specialize in two weapons, say the Greatsword and Longbow, not only do you have to pump three stats (Str, Dex, Con), but you have to buy into at least two different feat chains. This means that when you need to use a Greatsword, you're not doing it as well as someone who spent all their feats on Greastwording. A similar problem occurs with archery, which you need to spend a lot of feats on in order to be functional. (Though having a ranged option is never a bad idea, just not necessarily an effective one.) We could, of course, test this out with an example build. Fortunately, I have [URL="http://www.thetangledweb.net/forums/profiler/view_char.php?cid=31460"]one[/URL]. What monsters could such a fighter be expected to face and "tank" in a classic 4 person party? [/QUOTE]
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Is Spell Blasting Doomed to Suck Even More in Next than it did in 3.x?
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